"lang" { "Language" "french" "Tokens" { //----------------------------------------------------------------------------- // Unit states (that we want to show) //----------------------------------------------------------------------------- "MODIFIER_STATE_ROOTED" "Immobilisation" "MODIFIER_STATE_DISARMED" "Désarmement" "MODIFIER_STATE_SILENCED" "Silence" "MODIFIER_STATE_STUNNED" "Étourdissement" "MODIFIER_STATE_INVULNERABLE" "Invulnérabilité" "MODIFIER_STATE_TECH_INVULNERABLE" "Invulnérabilité spirituelle" //"MODIFIER_STATE_BURNING" "Burning" // Commenting this out so it doesn't show overhead of the player your applied it to //"MODIFIER_STATE_SLOWED" "Slowed" //"MODIFIER_STATE_BULLET_SHIELD_WEAKENED" "Weakened Bullet Shield" //"MODIFIER_STATE_IS_ASLEEP" "Asleep" //"MODIFIER_STATE_BULLET_DAMAGE_TAKEN_ALWAYS_CRITS" "Crit Vulnerable" "MODIFIER_STATE_CHAINED" "Enchainement" //"MODIFIER_STATE_ALL_ARMOR_DISABLED" "Armors Disabled" //"MODIFIER_STATE_BULLET_INVULNERABLE" "Bulletproof" //"MODIFIER_STATE_DRONE_ATTACHED" "Drone Attached" //"MODIFIER_STATE_WEAPON_JAMMED" "Weapon Jammed" "MODIFIER_STATE_TOXIC_BULLETS" "Toxique" //"MODIFIER_STATE_DISPLAY_LIFETIME" "Life Time" "MODIFIER_STATE_BLINDED" "Aveuglement" // Status Effects "Citadel_StatusEffect" "Effet de statut" "Citadel_StatusEffectStun" "Étourd." "Citadel_StatusEffectEMP" "Silence" "Citadel_StatusEffectFreeze" "Gel" "Citadel_StatusEffectBurn" "Brulure" "Citadel_StatusEffectBleed" "Saignement" "Citadel_StatusEffectSleep" "Endormissement" "Citadel_StatusEffectTethered" "Lien" "Citadel_StatusEffectImmobilize" "Immobilisation" "Citadel_StatusEffectDisarmed" "Désarmement" "Citadel_StatusEffectInvisible" "Invisibilité" "Citadel_StatusEffectPetrify" "Pétrifier" "Citadel_StatusEffectCustomDebuff" "Effet négatif" //"Citadel_StatusEffectStacks" "Stacks " "Citadel_StatusEffectInfiniteClip" "Munitions infinies" //"Citadel_StatusEffectBulletDebuff" "Bullet Debuff" //"Citadel_StatusEffectBuff" "Buff" "Citadel_StatusEffectUnstoppable" "Intouchable" "Citadel_StatusEffectDisplacement" "Déplacement" "Citadel_StatusEffectSilence" "Silence" "Citadel_StatusEffectCurse" "Malédiction Curse" //"modifier_citadel_in_shop" "In Shop" "modifier_citadel_in_fountain" "Base" "modifier_citadel_pre_match_wait" "En attente du lancement…" //"modifier_citadel_rapid_fire" "Bullet Storm" //"modifier_citadel_damageboost" "Damage Boost" //"modifier_citadel_damage_reduction" "Armor Boost" "modifier_slowaura" "Ralentissement" "modifier_citadel_slowtarget" "Ralentissement" "modifier_citadel_lineslow" "Ralentissement" "modifier_slow_base" "Ralentissement" "modifier_damageovertime" "Saignement" "modifier_citadel_stunned" "Étourdissement" "modifier_citadel_knockdown" "Étourdissement" "modifier_citadel_delayed_stun" "Étourdissement retardé" //"modifier_citadel_knockdown_stumble" "Stumble" "modifier_citadel_banished" "Bannissement" "modifier_citadel_tethered" "Attaché(e)" //"modifier_citadel_speed_boost" "Speed Boost" //"modifier_pullaura" "Pulled" //"modifier_healaura" "Healing" "modifier_citadel_root" "Immobilisation" //"modifier_citadel_charging" "Charging" //"modifier_invis" "Stealthed" //"modifier_invis_start_delay" "Entering Stealth" //"modifier_invis_fading" "Fading" //"modifier_camouflage_invis" "Camouflaged" "modifier_citadel_silenced" "Silence" "silencer_immune" "Immunité contre la sourdine" //"modifier_citadel_muted" "Muted" "modifier_citadel_disarmed" "Désarmement" "modifier_citadel_tech_shield" "Bouclier spirituel" "modifier_citadel_revealed_on_map" "Position révélée" "modifier_citadel_cursed" "Malédiction" "modifier_citadel_feared" "A peur" "modifier_item_disarmed" "Désarmement" "modifier_citadel_disarm_proc" "Désarmement" //"modifier_citadel_disarm_proc_buildup" "Disarming..." //"disarm_immune" "Disarm Immune" //"modifier_citadel_dodging" "Dodging" //"modifier_prevent_healing" "Healing Disabled" //"modifier_obscured_by_steam" "Obscured" "modifier_citadel_unstick" "Déblocage" "modifier_citadel_barrier" "Protection" "base_stat_regen" "Régén. de base de l'occultiste" "modifier_citadel_dazed" "Confusion" //----------------------------------------------------------------------------- // END Unit states //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Ability Property Text //----------------------------------------------------------------------------- "Citadel_AbilityProperty_OnHit" "Attaque :" "Citadel_AbilityProperty_OnExplode" "Explosion :" "Citadel_AbilityProperty_OnAttach" "Fixation :" "Citadel_AbilityProperty_BulletBuildup" "Accumulation des balles :" "Citadel_AbilityProperty_OnPickup" "Au ramassage :" "Citadel_AbilityProperty_Withdrawals" "Retraits :" "Citadel_AbilityProperty_OnHitEnemy" "À l'impact (adversaire) :" "Citadel_AbilityProperty_OnHitFriendly" "À l'impact (unité alliée) :" "Citadel_AbilityProperty_OnCursedCast" "À l'incantation (maudite) :" //----------------------------------------------------------------------------- // Stat desc - These are the labels in the hero stats for each EStatType //----------------------------------------------------------------------------- "StatDesc_DPS" "DPS" "StatDesc_DPS_postvalue_label" "DPS" "StatDesc_MeleeDamage" "Dégâts de mêlée" "StatDesc_MeleeDamage_postvalue_label" "Dégâts de mêlée" "StatDesc_LightMeleeDamage" "Dégâts de mêlée légers" "StatDesc_LightMeleeDamage_postvalue_label" "Dégâts de mêlée légers" "StatDesc_HeavyMeleeDamage" "Dégâts de mêlée lourds" "StatDesc_HeavyMeleeDamage_postvalue_label" "Dégâts de mêlée lourds" "StatDesc_MaxHealth" "PV max." "StatDesc_MaxHealth_postvalue_label" "PV max." "StatDesc_ClipSizeBonus" "Munitions" "StatDesc_ClipSizeBonus_postvalue_label" "Munitions" "StatDesc_ClipSizeIncrease" "Agrandissement du chargeur" "StatDesc_ClipSizeIncrease_postvalue_label" "Agrandissement du chargeur" "StatDesc_ClipSizeIncrease_postfix" " %" //"StatDesc_BonusClips" "Clips" //"StatDesc_AmmoRegen" "Ammo Regen" "StatDesc_HealthRegen" "Régénération de PV" "StatDesc_HealthRegen_postvalue_label" "Régén. de PV" "StatDesc_BaseHealthRegen" "Régén. de PV" "StatDesc_BaseHealthRegen_postvalue_label" "Régén. de PV" "StatDesc_OutOfCombatHealthRegen" "Régénération hors combat" "StatDesc_OutOfCombatHealthRegen_postvalue_label" "Régénération hors combat" //"StatDesc_ExternalHealthRegen" "External Health Regen" "StatDesc_RunSpeed" "Vit. de déplacement" "StatDesc_RunSpeed_postvalue_label" "Vit. de déplacement" "StatDesc_RunSpeed_postfix" " m" "StatDesc_SprintSpeed" "Vitesse de course" "StatDesc_SprintSpeed_postvalue_label" "Vitesse de course" "StatDesc_SprintSpeed_postfix" " m" //"StatDesc_RunAcceleration" "Move Acceleration" //"StatDesc_SprintAcceleration" "Sprint Acceleration" "StatDesc_IncomingDamageReduction" "Armure" "StatDesc_IncomingDamageReduction_postvalue_label" "Armure" //"StatDesc_IncomingDamageScale" "Incoming Damage Scale" "StatDesc_BulletArmor" "Armure" "StatDesc_BulletArmor_postvalue_label" "Armure" "StatDesc_BulletArmorDamageReduction" "Résist. balles" "StatDesc_BulletArmorDamageReduction_postvalue_label" "Résist. aux balles" "StatDesc_BulletArmorDamageReduction_postfix" " %" //"StatDesc_IncomingBulletDamageReduction" "Bullet Damage Armor" //"StatDesc_IncomingBulletDamageScale" "Bullet Damage Scale" //"StatDesc_IncomingMeleeDamageReduction" "Melee Damage Armor" //"StatDesc_IncomingMeleeDamageScale" "Melee Damage Scale" "StatDesc_TechArmor" "Armure spirituelle" "StatDesc_TechArmor_postvalue_label" "Armure spirituelle" "StatDesc_TechArmorDamageReduction" "Résist. spirit." "StatDesc_TechArmorDamageReduction_postvalue_label" "Résist. spirit." "StatDesc_TechArmorDamageReduction_postfix" " %" //"StatDesc_IncomingAbilityDamageReduction" "Ability Armor" //"StatDesc_IncomingAbilityDamageScale" "Ability Damage Scale" "StatDesc_TechPower" "Pouvoir spirituel" "StatDesc_TechPower_postvalue_label" "Pouvoir spirituel" //"StatDesc_ManaPerLevel" "Energy Per Level" //"StatDesc_HealthPerLevel" "Health Per Level" //"StatDesc_ManaRegenPerLevel" "Energy Regen Per Level" //"StatDesc_HealthRegenPerLevel" "Health Regen Per Level" //"StatDesc_WeaponDPSPerLevel" "Weapon DPS Per Level" //"StatDesc_SuperSprintSpeed" "Super Sprint Speed" //"StatDesc_WeaponRange" "Range" //"StatDesc_WeaponRecoilReduction" "Recoil Reduction" "StatDesc_FireRate" "Cadence de tir" "StatDesc_FireRate_postvalue_label" "Cadence de tir" "StatDesc_FireRate_postfix" " %" //"StatDesc_Toughness" "Toughness" //"StatDesc_Technology" "Technology" //"StatDesc_Weaponry" "Weaponry" "StatDesc_WeaponPower" "Dégâts des armes" "StatDesc_WeaponPower_postvalue_label" "Dégâts des armes" "StatDesc_BulletDamage" "Dégâts balistiques" "StatDesc_BulletDamage_postvalue_label" "Dégâts balistiques" //"StatDesc_TechPowerAmp" "Spirit" //"StatDesc_EnergyMax" "Energy Cells" //"StatDesc_EnergyRegenTime" "Energy Regen Time" "StatDesc_RoundsPerSecond" "Balles par s" "StatDesc_RoundsPerSecond_postvalue_label" "Balles par s" //"StatDesc_BulletDamagePerLevel" "Bullet Damage Per Level" //"StatDesc_WeaponPowerAmp" "Bullet Damage Amp" //"StatDesc_AirJumps" "Air Jumps" //"StatDesc_ZipLineSpeed" "Hyperline Speed" //"StatDesc_ProcModifier" "Proc Modifier" "StatDesc_TechCooldown" "Temps de récup. des capacités" "StatDesc_TechCooldown_postvalue_label" "Temps de récup. des capacités" "StatDesc_TechCooldown_postfix" " %" "StatDesc_TechCooldownBetweenCharges" "Temps de récup. d'une charge" "StatDesc_TechCooldownBetweenCharges_postvalue_label" "Temps de récup. d'une charge" "StatDesc_TechCooldownBetweenCharges_postfix" " %" "StatDesc_TechRange" "Portée de capacité" "StatDesc_TechRange_postvalue_label" "Portée de capacité" "StatDesc_TechRange_postfix" " %" "StatDesc_MaxChargesIncrease" "Augmentation des charges max." "StatDesc_MaxChargesIncrease_postvalue_label" "Augmentation des charges max." //"StatDesc_RechargeRate" "Recharge Rate" "StatDesc_TechDuration" "Durée de capacité" "StatDesc_TechDuration_postvalue_label" "Durée de capacité" "StatDesc_TechDuration_postfix" " %" "StatDesc_WeaponPowerAttribute" "Dégâts des armes" "StatDesc_WeaponPowerAttribute_postvalue_label" "Dégâts des armes" "StatDesc_ArmorAttribute" "Armure" "StatDesc_ArmorAttribute_postvalue_label" "Armure" "StatDesc_HealthAttribute" "PV" "StatDesc_HealthAttribute_postvalue_label" "PV" "StatDesc_TechDamageAttribute" "Dégâts spirituels" "StatDesc_TechDamageAttribute_postvalue_label" "Dégâts spirituels" "StatDesc_FireRateAttribute" "Cadence de tir" "StatDesc_FireRateAttribute_postvalue_label" "Cadence de tir" "StatDesc_ReloadTime" "Temps de rechargement" "StatDesc_ReloadTime_postvalue_label" "Temps de rechargement" "StatDesc_ReloadTime_postfix" " s" "StatDesc_Stamina" "Endurance" "StatDesc_Stamina_postvalue_label" "Endurance" "StatDesc_StaminaRegenPerSecond" "Récupération d'endurance" "StatDesc_StaminaRegenPerSecond_postvalue_label" "Récupération d'endurance" "StatDesc_StaminaRegenPerSecond_postfix" " %" "StatDesc_DashSpeedInMeters" "Vitesse de l'élan" "StatDesc_DashSpeedInMeters_postvalue_label" "Vitesse de l'élan" "StatDesc_DashSpeedInMeters_postfix" " m/s" "StatDesc_SpiritLifestealEffectiveness" "Efficacité du vol de vie" "StatDesc_SpiritLifestealEffectiveness_postvalue_label" "Efficacité du vol de vie" "StatDesc_SpiritLifestealEffectiveness_postfix" " %" "StatDesc_BaseWeaponDamage" "Dégâts des armes" "StatDesc_BaseWeaponDamage_postvalue_label" "Dégâts des armes" "StatDesc_BaseWeaponDamage_postfix" " %" "StatDesc_TechDamageScale" "Dégâts spirituels" "StatDesc_TechDamageScale_postvalue_label" "Dégâts spirituels" //"StatDesc_TechShieldHealth" "Spirit Shield" "StatDesc_BulletShieldHealth" "Dégâts absorbés" "StatDesc_BulletShieldHealth_postvalue_label" "Dégâts absorbés" "StatDesc_ReloadSpeed_prefix" "{s:sign}" "StatDesc_ReloadSpeed" "Réduct. du temps de rechargement" "StatDesc_ReloadSpeed_postvalue_label" "Réduct. du temps de rechargement" "StatDesc_ReloadSpeed_postfix" " %" "StatDesc_CritDamageReceivedScale" "Réduction des dégâts critiques" "StatDesc_CritDamageReceivedScale_postvalue_label" "Réduction des dégâts critiques" "StatDesc_CritDamageReceivedScale_postfix" " %" "StatDesc_StaminaCooldown" "Temps de récup. de l'endurance" "StatDesc_StaminaCooldown_postvalue_label" "Temps de récup. de l'endurance" "StatDesc_StaminaCooldown_postfix" " s" "StatDesc_StaminaRegenIncrease_prefix" "+" "StatDesc_StaminaRegenIncrease" "Récupération d'endurance" "StatDesc_StaminaRegenIncrease_postvalue_label" "Récupération d'endurance" "StatDesc_StaminaRegenIncrease_postfix" " %" "StatDesc_DebuffResist" "Résist. aux effets négatifs" "StatDesc_DebuffResist_postvalue_label" "Résist. aux effets négatifs" "StatDesc_DebuffResist_postfix" " %" "StatDesc_HealingOutput" "Soins prodigués" "StatDesc_HealingOutput_postvalue_label" "Soins prodigués" "StatDesc_HealingOutput_postfix" " %" "StatDesc_CritDamageBonusScale" "Échelle de dégâts critiques bonus" "StatDesc_CritDamageBonusScale_postvalue_label" "Échelle de dégâts critiques bonus" "StatDesc_CritDamageBonusScale_postfix" " %" "StatDesc_MeleeResist" "Résistance aux attaques de mêlée" "StatDesc_MeleeResist_postvalue_label" "Résistance aux attaques de mêlée" "StatDesc_MeleeResist_postfix" " %" "StatDesc_BulletSpeed" "Vitesse des balles" "StatDesc_BulletSpeed_postvalue_label" "Vitesse des balles" "StatDesc_BulletSpeed_postfix" " m/s" "StatDesc_BulletSpeedIncrease" "Augmentation de la vélocité des balles" "StatDesc_BulletSpeedIncrease_postvalue_label" "Augmentation de la vit. des balles" "StatDesc_BulletSpeedIncrease_postfix" " %" "StatDesc_WeaponRangeFalloffMin_postfix" " m" "StatDesc_WeaponRangeFalloffMax_postfix" " m" //"StatDesc_AttackPower" "Attack Power" //"StatDesc_AbilityPower" "Ability Power" //"StatDesc_DefensePower" "Defense Power" "StatDesc_TechLifesteal_prefix" "{s:sign}" "StatDesc_TechLifesteal" "Vol de vie spirituel" "StatDesc_TechLifesteal_postvalue_label" "Vol de vie spirituel" "StatDesc_TechLifesteal_postfix" " %" "StatDesc_TechLifestealNonHero_prefix" "{s:sign}" "StatDesc_TechLifestealNonHero" "Vol de vie spirituel (non-occultistes)" "StatDesc_TechLifestealNonHero_postvalue_label" "Vol de vie spirituel (non-occultistes)" "StatDesc_BulletLifesteal_prefix" "{s:sign}" "StatDesc_BulletLifesteal" "Vol de vie des balles" "StatDesc_BulletLifesteal_postvalue_label" "Balles vampiriques" "StatDesc_BulletLifesteal_postfix" " %" "StatDesc_StaminaRegenPercent" "Récupération d'endurance" "StatDesc_StaminaRegenPercent_postvalue_label" "Récupération d'endurance" "StatDesc_StaminaRegenPercent_postfix" " %" "Attribute_EWeaponAttribute_RapidFire" "Tirs en rafale" "Attribute_EWeaponAttribute_BurstFire" "Rafale" "Attribute_EWeaponAttribute_Spreadshot" "Tirs en éventail" "Attribute_EWeaponAttribute_BeamWeapon" "Arme laser" "Attribute_EWeaponAttribute_CloseRange" "Portée restreinte" "Attribute_EWeaponAttribute_MediumRange" "Portée moyenne" "Attribute_EWeaponAttribute_LongRange" "Longue portée" "Attribute_EWeaponAttribute_HeavyHitter" "Dégâts lourds" "Attribute_EWeaponAttribute_Projectile" "Projectile" "Attribute_EWeaponAttribute_Pistol" "Pistolet" "Attribute_EWeaponAttribute_Heavy" "Artillerie lourde" "Attribute_EWeaponAttribute_Bow" "Arc" "Attribute_EWeaponAttribute_Bouncy" "Rebondissant" "Attribute_EWeaponAttribute_Crossbow" "Arbalète" //"WeaponPowerAttribute_Desc" "%s1 to any weapon damage bonus" //"ArmorAttribute_Desc" "%s1 to any bullet and spirit armor bonus" //"HealthAttribute_Desc" "%s1 to any health and health regen bonuses" //"TechDamageAttribute_Desc" "%s1 to any spirit damage bonus" //"FireRateAttribute_Desc" "%s1 to any weapon fire rate bonus" //"WeaponPowerAttribute_Desc_0" "no additional weapon damage bonuses" //"ArmorAttribute_Desc_0" "no additional bullet armor bonuses" //"HealthAttribute_Desc_0" "no additional health and health regen bonuses" //"TechDamageAttribute_Desc_0" "no additional spirit damage bonuses" //"FireRateAttribute_Desc_0" "no additional weapon fire rate bonuses" //----------------------------------------------------------------------------- // END Stat desc //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Ability Properties desc //----------------------------------------------------------------------------- "AffectedProperty_new_value" "{s:valNew}" "AffectedPropertyPostFix" "{s:valPostfix}" "EMultiplyBase_postfix" " %" "HealAmount_label" "Soins" "HealAmount_postvalue_label" "Soins" "HealInterval_label" "Intervalle de soins" "HealInterval_postvalue_label" "Intervalle de soins" "HealInterval_postfix" " s" "SlowPercent_label" "Vit. de déplacement" "SlowPercent_postvalue_label" "Vit. de déplacement" "SlowPercent_postfix" " %" "SlowPercent_prefix" "–" "movement_slow" "-vitesse de déplacement" "SlowPercentPerStack" "Vit. de déplacement par charge" "SlowPercentPerStack_postvalue_label" "Vit. de déplacement par charge" "SlowPercentPerStack_postfix" " %" "SlowPercentPerStack_prefix" "–" "MovementSpeedSlow_label" "Vit. de déplacement" "MovementSpeedSlow_postvalue_label" "Vit. de déplacement" "MovementSpeedSlow_postfix" " %" "MovementSpeedSlow_prefix" "–" "MovementSlowDuration_label" "Durée du ralentissement" "MovementSlowDuration_postvalue_label" "Durée de ralentissement" "MovementSlowDuration_postfix" " s" "MoveSpeedBonusPct_label" "Vitesse de déplacement bonus" "MoveSpeedBonusPct_postvalue_label" "Vitesse de déplacement bonus" "MoveSpeedBonusPct_prefix" "+" "MoveSpeedBonusPct_postfix" " %" //"DroneLifetime_label" "Drone Lifetime" "CritChance_label" "Chances de coup critique" "CritChance_postvalue_label" "Chances de coup critique" "CritChance_postfix" " %" "ShieldHealth_label" "PV du bouclier" "ShieldHealth_postvalue_label" "PV du bouclier" //"SpeedBoostPercent_label" "Speed" "SpeedBoostPercent_prefix" "{s:sign}" "SpeedBoostPercent_postfix" " %" "Damage_label" "Dégâts" "Damage_postvalue_label" "Dégâts" "DamagePerStack_label" "Dégâts par charge" "DamagePerStack_postvalue_label" "Dégâts par charge" "DamageBoosted_label" "Dégâts" "DamageBoosted_postvalue_label" "Dégâts" "BonusDamage_label" "Dégâts bonus" "BonusDamage_postvalue_label" "Dégâts bonus" "BonusDamagePercent_label" "Dégâts bonus" "BonusDamagePercent_postvalue_label" "Dégâts bonus" "BonusDamagePercent_prefix" "{s:sign}" "BonusDamagePercent_postfix" " %" "DamagePlayer_label" "Dégâts aux occultistes" "DamagePlayer_postvalue_label" "Dégâts aux occultistes" "DamageNPC_label" "Dégâts aux PNJ" "DamageNPC_postvalue_label" "Dégâts aux PNJ" "DetectionRadius_label" "Rayon de détection" "DetectionRadius_postvalue_label" "Rayon de détection" //"MaxMines_label" "Max Mines" //"HealRate_label" "Heal Rate" "HealRate_postfix" "/s" "Radius_label" "Rayon" "Radius_postvalue_label" "Rayon" "Radius_postfix" " m" "InactiveRadius_label" "Rayon d'inactivité" "InactiveRadius_postvalue_label" "Rayon d'inactivité" "InactiveRadius_postfix" " m" "ActiveRadius_label" "Rayon d'activité" "ActiveRadius_postvalue_label" "Rayon d'activité" "ActiveRadius_postfix" " m" "MaxRadius_label" "Rayon max." "MinRadius_postvalue_label" "Rayon min." "MinRadius_postfix" " m" "MaxRadius_postvalue_label" "Rayon max." "MaxRadius_postfix" " m" //"TackleRadius_label" "Tackle Radius" "TackleRadius_postfix" " m" "MovementDamagePercent_label" "Dégâts" "MovementDamagePercent_postvalue_label" "Dégâts" "DPS_label" "DPS" "DPS_postvalue_label" "DPS" "DamagePercentHealth_label" "Dégâts selon les PV max." "DamagePercentHealth_postvalue_label" "Dégâts selon les PV max." "DamagePercentHealth_postfix" " %" "DPSPercentHealth_label" "Dégâts selon les PV max." "DPSPercentHealth_postvalue_label" "Dégâts selon les PV max." "DPSPercentHealth_postfix" " %" //"DPSIncrease_label" "Damage Increase Rate" "DPSMin_label" "DPS min." "DPSMin_postvalue_label" "DPS min." "DPSMax_label" "DPS max." "DPSMax_postvalue_label" "DPS max." "DPS_Self_label" "Dégâts autoinfligés" "DPS_Self_postvalue_label" "Dégâts autoinfligés" "DPS_Self_postfix" "/s" "BaseAttackDamage_prefix" "{s:sign}" "BaseAttackDamage_label" "Dégâts de base" "BaseAttackDamage_postvalue_label" "Dégâts de base" "MODIFIER_VALUE_BASEATTACK_DAMAGE_prefix" "{s:sign}" "MODIFIER_VALUE_BASEATTACK_DAMAGE_label" "Dégâts de base" "MODIFIER_VALUE_BASEATTACK_DAMAGE_postvalue_label" "Dégâts de base" "BonusHealth_prefix" "{s:sign}" "BonusHealth_label" "PV bonus" "BonusHealth_postvalue_label" "PV bonus" "MODIFIER_VALUE_HEALTH_MAX_prefix" "{s:sign}" "MODIFIER_VALUE_HEALTH_MAX_label" "PV bonus" "MODIFIER_VALUE_HEALTH_MAX_postvalue_label" "PV bonus" "SpiritPowerInnate_prefix" "{s:sign}" "SpiritPowerInnate_label" "Pouvoir spirituel" "SpiritPowerInnate_postvalue_label" "Pouvoir spirituel" "MaxHealth_prefix" "{s:sign}" "MaxHealth_label" "PV max." "MaxHealth_postvalue_label" "PV max." //"BonusEnergyMax_label" "Energy Cells" "BonusMaxHealth_prefix" "{s:sign}" "BonusMaxHealth_label" "PV max." "BonusMaxHealth_postvalue_label" "PV max." "BonusHealthPercent_prefix" "{s:sign}" "BonusHealthPercent_postfix" " %" "BonusHealthPercent_label" "PV" "BonusHealthPercent_postvalue_label" "PV" "MODIFIER_VALUE_HEALTH_MAX_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_HEALTH_MAX_PERCENT_postfix" " %" "MODIFIER_VALUE_HEALTH_MAX_PERCENT_label" "PV" "MODIFIER_VALUE_HEALTH_MAX_PERCENT_postvalue_label" "PV" "BonusHealthRegen_prefix" "{s:sign}" "BonusHealthRegen_label" "Régénération de PV" "BonusHealthRegen_postvalue_label" "Régén. de PV" "MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND_prefix" "{s:sign}" "MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND_label" "Régén. de PV" "MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND_postvalue_label" "Régén. de PV" "OutOfCombatHealthRegen_prefix" "{s:sign}" "OutOfCombatHealthRegen_label" "Régénération en dehors du combat" "OutOfCombatHealthRegen_postvalue_label" "Régénération en dehors du combat" "MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN_prefix" "{s:sign}" "MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN_label" "Régénération en dehors du combat" "MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN_postvalue_label" "Régénération en dehors du combat" "BaseWeaponDamage_postfix" " %" //"LevelUpBaseWeaponDamage" "Bullet Damage" "LevelUpBaseMeleeDamage" "Dégâts de mêlée" "HealthRegen_prefix" "{s:sign}" "HealthRegen_label" "Régénération de PV" "HealthRegen_postvalue_label" "Régén. de PV" "BonusRegenMaxHealthPercent_prefix" "{s:sign}" "BonusRegenMaxHealthPercent_postfix" " %" "BonusRegenMaxHealthPercent_label" "Régénération de PV max." "BonusRegenMaxHealthPercent_postvalue_label" "Régénération de PV max." "MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND_prefix" "{s:sign}" "MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND_postfix" " %" "MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND_label" "Régénération de PV max." "MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND_postvalue_label" "Régénération de PV max." "BonusHealthRegenOutOfCombat_prefix" "{s:sign}" //"BonusHealthRegenOutOfCombat_postfix" "" //"BonusHealthRegenOutOfCombat_label" "Health Regen Out of Combat" "ExternalBonusHealthRegen_prefix" "{s:sign}" "ExternalBonusHealthRegen_postfix" "/s" "ExternalBonusHealthRegen_label" "Régénération de PV" "ExternalBonusHealthRegen_postvalue_label" "Régén. de PV" "MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_PER_SECOND_prefix" "{s:sign}" "MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_PER_SECOND_postfix" "/s" "MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_PER_SECOND_label" "Régén. de PV" "MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_PER_SECOND_postvalue_label" "Régén. de PV" "ActiveHealthRegenBoost_prefix" "{s:sign}" //"ActiveHealthRegenBoost_postfix" "hp/s" "ActiveHealthRegenBoost_label" "Régénération de PV" "ActiveHealthRegenBoost_postvalue_label" "Régén. de PV" "NonPlayerBonusWeaponPower_label" "Dégâts des armes contre les PNJ" "NonPlayerBonusWeaponPower_postvalue_label" "Dégâts des armes contre les PNJ" "NonPlayerBonusWeaponPower_prefix" "{s:sign}" "NonPlayerBonusWeaponPower_postfix" " %" "NonPlayerBonusWeaponPower_conditional" "contre les PNJ" "MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_label" "Dégâts des armes contre les PNJ" "MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_postvalue_label" "Dégâts des armes contre les PNJ" "MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_prefix" "{s:sign}" "MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_postfix" " %" "MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_conditional" "contre les PNJ" "NonPlayerBulletResist_label" "Résistance aux balles contre les PNJ" "NonPlayerBulletResist_postvalue_label" "Résistance aux balles contre les PNJ" "NonPlayerBulletResist_prefix" "{s:sign}" "NonPlayerBulletResist_postfix" " %" "NonPlayerBulletResist_conditional" "contre les PNJ" "BonusMeleeDamagePercent_prefix" "{s:sign}" "BonusMeleeDamagePercent_postfix" " %" "BonusMeleeDamagePercent_label" "Dégâts de mêlée" "BonusMeleeDamagePercent_postvalue_label" "Dégâts de mêlée" "BonusMeleeDamage_prefix" "{s:sign}" "BonusMeleeDamage_label" "Dégâts de mêlée" "BonusMeleeDamage_postvalue_label" "Dégâts de mêlée" "MODIFIER_VALUE_MELEEATTACK_DAMAGE_prefix" "{s:sign}" "MODIFIER_VALUE_MELEEATTACK_DAMAGE_label" "Dégâts de mêlée" "MODIFIER_VALUE_MELEEATTACK_DAMAGE_postvalue_label" "Dégâts de mêlée" "FuseTime_label" "Compte-à-rebours" "FuseTime_postvalue_label" "Compte-à-rebours" "FuseTime_postfix" " s" "BonusAmmoRegen_prefix" "{s:sign}" "BonusAmmoRegen_postfix" "/s" //"BonusAmmoRegen_label" "Ammo Regen" "BonusAmmo_prefix" "{s:sign}" "BonusAmmo_postfix" " %" //"BonusAmmo_label" "Bullets" "Lifetime_postfix" " s" "Lifetime_label" "Durée de vie" "Lifetime_postvalue_label" "Durée de vie" "Distance_postfix" " m" //"Distance_label" "Distance" //"ChainDamageCoeff_postfix" "% of gun damage" //"ChainDamageCoeff_label" "Chain Damage" "BulletArmor_prefix" "{s:sign}" "BulletArmor_label" "Armure balistique" "BulletArmor_postvalue_label" "Armure balistique" "MODIFIER_VALUE_BULLET_ARMOR_prefix" "{s:sign}" "MODIFIER_VALUE_BULLET_ARMOR_label" "Armure balistique" "MODIFIER_VALUE_BULLET_ARMOR_postvalue_label" "Armure balistique" "BulletResist_prefix" "{s:sign}" "BulletResist_postfix" " %" "BulletResist_label" "Résistance aux balles" "BulletResist_postvalue_label" "Résist. aux balles" "MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST_prefix" "{s:sign}" "MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST_postfix" " %" "MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST_label" "Résist. aux balles" "MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST_postvalue_label" "Résist. aux balles" "BulletArmorDamageReduction_prefix" "{s:sign}" "BulletArmorDamageReduction_postfix" " %" "BulletArmorDamageReduction_label" "Résistance aux balles" "BulletArmorDamageReduction_postvalue_label" "Résist. aux balles" "BulletArmorDamageReductionPerStack_prefix" "{s:sign}" "BulletArmorDamageReductionPerStack_postfix" " %" "BulletArmorDamageReductionPerStack_label" "Résistance aux balles par charge" "BulletArmorDamageReductionPerStack_postvalue_label" "Résistance aux balles par charge" // this name is misleading since we use this as a debuff ("TechResist" is the buff version) "TechArmorDamageReduction_prefix" "{s:sign}" "TechArmorDamageReduction_postfix" " %" "TechArmorDamageReduction_Label" "Résistance spirituelle" "TechArmorDamageReduction_postvalue_label" "Résist. spirit." "BulletResistReduction_label" "Résist. aux balles" "BulletResistReduction_postvalue_label" "Résist. aux balles" "BulletResistReduction_postfix" " %" "MeleeResistReduction_label" "Résistance aux attaques de mêlée" "MeleeResistReduction_postvalue_label" "Résistance aux attaques de mêlée" "MeleeResistReduction_postfix" " %" "BulletResistReductionPerStack_label" "Résistance aux balles par charge" "BulletResistReductionPerStack_postvalue_label" "Résistance aux balles par charge" "BulletResistReductionPerStack_postfix" " %" "MagicResistReduction_label" "Résist. spirit." "MagicResistReduction_postvalue_label" "Résist. spirit." "MagicResistReduction_postfix" " %" "TechDamageScale_prefix" "{s:sign}" "TechDamageScale_postfix" " %" "TechDamageScale_label" "Dégâts spirituels" "TechDamageScale_postvalue_label" "Dégâts spirituels" "OutgoingTechDamagePercent_label" "Dégâts spirituels" "OutgoingTechDamagePercent_postvalue_label" "Dégâts spirituels" "OutgoingTechDamagePercent_postfix" " %" "TechArmor_prefix" "{s:sign}" "TechArmor_label" "Armure spirituelle" "TechArmor_postvalue_label" "Pare-esprit" "MODIFIER_VALUE_TECH_ARMOR_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_ARMOR_label" "Armure spirituelle" "MODIFIER_VALUE_TECH_ARMOR_postvalue_label" "Armure spirituelle" "TechResist_prefix" "{s:sign}" "TechResist_postfix" " %" "TechResist_label" "Résistance spirituelle" "TechResist_postvalue_label" "Résist. spirit." "MODIFIER_VALUE_TECH_RESIST_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_RESIST_postfix" " %" "MODIFIER_VALUE_TECH_RESIST_label" "Résist. spirit." "MODIFIER_VALUE_TECH_RESIST_postvalue_label" "Résist. spirit." "TechResistPerStack_prefix" "{s:sign}" "TechResistPerStack_postfix" " %" "TechResistPerStack_label" "Amp. spirituelle par charge" "TechResistPerStack_postvalue_label" "Amp. spirituelle par charge" "MagicIncreasePerStack_prefix" "{s:sign}" "MagicIncreasePerStack_postfix" " %" "MagicIncreasePerStack_label" "Amp. spirituelle par charge" "MagicIncreasePerStack_postvalue_label" "Amp. spirituelle par charge" "BulletDamageReduction_postfix" " %" "BulletDamageReduction_label" "Armure balistique" "BulletDamageReduction_postvalue_label" "Armure balistique" "ActiveBulletDamageReduction_prefix" "{s:sign}" "ActiveBulletDamageReduction_label" "Dégâts balistiques" "ActiveBulletDamageReduction_postvalue_label" "Dégâts balistiques" "ActiveBulletDamageReduction_postfix" " %" "MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix" " %" "MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label" "Armure balistique" "MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postvalue_label" "Armure balistique" "ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_prefix" "{s:sign}" "ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label" "Dégâts balistiques" "ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postvalue_label" "Dégâts balistiques" "ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix" " %" "BonusMoveSpeed_prefix" "{s:sign}" "BonusMoveSpeed_label" "Vitesse de déplacement" "BonusMoveSpeed_postvalue_label" "Vit. de déplacement" "BonusMoveSpeed_postfix" " m" "FloatMoveSpeed_label" "Vitesse de vol" "FloatMoveSpeed_postvalue_label" "Vitesse de vol" "FloatMoveSpeed_postfix" " m" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_prefix" "{s:sign}" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_label" "Vit. de déplacement" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_postvalue_label" "Vit. de déplacement" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_postfix" " m" "RestoreDelay_prefix" "{s:sign}" "RestoreDelay_label" "Délai de récupération" "RestoreDelay_postvalue_label" "Délai de récupération" "RestoreDelay_postfix" " s" "HealLifePercentOutOfCombat_prefix" "{s:sign}" "HealLifePercentOutOfCombat_label" "Régénération de PV max." "HealLifePercentOutOfCombat_postvalue_label" "Régénération de PV max." "HealLifePercentOutOfCombat_postfix" " %" "TeleporterBonus" "Vitesse de déplacement bonus !" "RunSpeed_postfix" " m/s" "WeaponRange_label" "Portée de l'arme" "WeaponRange_postvalue_label" "Portée de l'arme" "WeaponRange_postfix" " m" "BonusMoveSpeedPercent_prefix" "{s:sign}" "BonusMoveSpeedPercent_postfix" " %" "BonusMoveSpeedPercent_label" "Vitesse de déplacement" "BonusMoveSpeedPercent_postvalue_label" "Vit. de déplacement" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_PERCENT_postfix" " %" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_PERCENT_label" "Vit. de déplacement" "MODIFIER_VALUE_MOVEMENT_SPEED_MAX_PERCENT_postvalue_label" "Vit. de déplacement" "SlowResistancePercent_prefix" "{s:sign}" "SlowResistancePercent_label" "Résistance aux ralentissements" "SlowResistancePercent_postvalue_label" "Résistance aux ralentissements" "SlowResistancePercent_postfix" " %" "AirSpeedBonus_label" "Vitesse bonus en l'air" "AirSpeedBonus_postvalue_label" "Vitesse bonus en l'air" "AirSpeedBonus_prefix" "{s:sign}" "AirSpeedBonus_postfix" " m" //"AscendSpeed_label" "" //"DescendSpeed_label" "" "BonusCooldownReduction_label" "Réduction du temps de recharge par balle" "BonusCooldownReduction_postvalue_label" "Réduction du temps de recharge par balle" "BonusClipSize_prefix" "{s:sign}" "BonusClipSize_label" "Munitions" "BonusClipSize_postvalue_label" "Munitions" "MODIFIER_VALUE_AMMO_CLIP_SIZE_prefix" "{s:sign}" "MODIFIER_VALUE_AMMO_CLIP_SIZE_label" "Munitions" "MODIFIER_VALUE_AMMO_CLIP_SIZE_postvalue_label" "Munitions" "BonusClipSizePercent_prefix" "{s:sign}" "BonusClipSizePercent_postfix" " %" "BonusClipSizePercent_label" "Mun. max." "BonusClipSizePercent_postvalue_label" "Mun. max." "MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT_postfix" " %" "MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT_label" "Mun. max." "MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT_postvalue_label" "Mun. max." "TemporaryBonusClipSize_prefix" "{s:sign}" "TemporaryBonusClipSize_label" "Munitions temporaires" "TemporaryBonusClipSize_postvalue_label" "Munitions temporaires" "TemporaryBonusClipSizePercent_prefix" "{s:sign}" "TemporaryBonusClipSizePercent_postfix" " %" "TemporaryBonusClipSizePercent_label" "Munitions temporaires" "TemporaryBonusClipSizePercent_postvalue_label" "Munitions temporaires" "AmmoReloadPercent_postfix" " %" "AmmoReloadPercent_label" "recharg. balles" "AmmoReloadPercent_postvalue_label" "recharg. balles" "BulletPenetrationPercent_postfix" " %" "BulletPenetrationPercent_label" "Dégâts de pénétration des balles" "BulletPenetrationPercent_postvalue_label" "Dégâts de pénétration des balles" "TechPower_prefix" "{s:sign}" "TechPower_label" "Pouvoir spirituel" "TechPower_postvalue_label" "Pouvoir spirituel" "MODIFIER_VALUE_TECH_POWER_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_POWER_label" "Pouvoir spirituel" "MODIFIER_VALUE_TECH_POWER_postvalue_label" "Pouvoir spirituel" "TechPowerPercent_prefix" "{s:sign}" "TechPowerPercent_label" "Pouvoir spirituel" "TechPowerPercent_postvalue_label" "Pouvoir spirituel" "TechPowerPercent_postfix" " %" "MODIFIER_VALUE_TECH_POWER_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_POWER_PERCENT_label" "Pouvoir spirituel" "MODIFIER_VALUE_TECH_POWER_PERCENT_postvalue_label" "Pouvoir spirituel" "MODIFIER_VALUE_TECH_POWER_PERCENT_postfix" " %" "ArmorPower_prefix" "{s:sign}" "ArmorPower_label" "PV de base" "ArmorPower_postvalue_label" "PV de base" "ArmorPower_postfix" " %" "MODIFIER_VALUE_ARMOR_POWER_prefix" "{s:sign}" "MODIFIER_VALUE_ARMOR_POWER_label" "PV de base" "MODIFIER_VALUE_ARMOR_POWER_postvalue_label" "PV de base" "MODIFIER_VALUE_ARMOR_POWER_postfix" " %" "TechPowerAmp_prefix" "{s:sign}" //"TechPowerAmp_label" "Spirit" //"TechPowerAmp_postfix" "" "SpellAmplificationPercent_prefix" "{s:sign}" "SpellAmplificationPercent_label" "Pouvoir spirituel" "SpellAmplificationPercent_postvalue_label" "Pouvoir spirituel" //BaseDamagePerShot_label "Base Damage" "NanoTechPerShot_label" "Dégâts spirituels" "NanoTechPerShot_postvalue_label" "Dégâts spirituels" //"ExplosiveSplashDamage_label" "Explode Damage" "BulletDamageTotal_label" "Dégâts balistiques" "BulletDamageTotal_postvalue_label" "Dégâts balistiques" "ChargesRestored_label" "Charges restaurées" "ChargesRestored_postvalue_label" "Charges restaurées" "BonusFireRate_prefix" "{s:sign}" "BonusFireRate_postfix" " %" "BonusFireRate_label" "Cadence de tir" "BonusFireRate_postvalue_label" "Cadence de tir" "MODIFIER_VALUE_FIRE_RATE_prefix" "{s:sign}" "MODIFIER_VALUE_FIRE_RATE_postfix" " %" "MODIFIER_VALUE_FIRE_RATE_label" "Cadence de tir" "MODIFIER_VALUE_FIRE_RATE_postvalue_label" "Cadence de tir" "ActivatedFireRate_prefix" "{s:sign}" "ActivatedFireRate_postfix" " %" "ActivatedFireRate_label" "Cadence de tir" "ActivatedFireRate_postvalue_label" "Cadence de tir" "BonusFireRatePlayerUnit_prefix" "{s:sign}" "BonusFireRatePlayerUnit_postfix" " %" "BonusFireRatePlayerUnit_label" "Cadence de tir des sbires" "BonusFireRatePlayerUnit_postvalue_label" "Cadence de tir des sbires" "BonusFireRateNPC_prefix" "{s:sign}" "BonusFireRateNPC_postfix" " %" "BonusFireRateNPC_label" "Cadence de tir des PNJ" "BonusFireRateNPC_postvalue_label" "Cadence de tir des PNJ" "BonusMeleeAttackSpeed_prefix" "{s:sign}" "BonusMeleeAttackSpeed_postfix" " %" //"BonusMeleeAttackSpeed_label" "Melee Speed" "MODIFIER_VALUE_MELEEATTACK_SPEED_prefix" "{s:sign}" "MODIFIER_VALUE_MELEEATTACK_SPEED_postfix" " %" "AbilityDamageReduction_label" "Réduction des dégâts spirituels" "AbilityDamageReduction_postvalue_label" "Réduction des dégâts spirituels" "AbilityDamageReduction_postfix" " %" "MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION_label" "Réduction des dégâts spirituels" "MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION_postvalue_label" "Réduction des dégâts spirituels" "MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION_postfix" " %" //"SlowProcChance_label" "Chance to slow on hit" "SlowProcChance_postfix" " %" "EnemySlowPct_label" "Vit. de déplacement des adversaires" "EnemySlowPct_postvalue_label" "Vit. de déplacement des adversaires" "EnemySlowPct_postfix" " %" "EnemySlowPct_prefix" "–" "SlowDuration_label" "Durée de ralentissement" "SlowDuration_postvalue_label" "Durée de ralentissement" "SlowDuration_postfix" " s" "MoveSpeedSlowDuration_label" "Durée de ralentissement" "MoveSpeedSlowDuration_postvalue_label" "Durée de ralentissement" "MoveSpeedSlowDuration_postfix" " s" //"PoisonDamage_label" "Poison Damage" "PoisonDuration_label" "Durée" "PoisonDuration_postvalue_label" "Durée" "PoisonDuration_postfix" " s" "DebuffDuration_label" "Durée de l'effet négatif" "DebuffDuration_postvalue_label" "Durée de l'effet négatif" "DebuffDuration_postfix" " s" "DotHealthPercent_label" "Dégâts de saignement" "DotHealthPercent_postvalue_label" "Dégâts de saignement" "DotHealthPercent_postfix" " % de DPS" "CurrentHealthPercent_label" "PV actuels" "CurrentHealthPercent_postvalue_label" "PV actuels" "CurrentHealthPercent_postfix" " %" "CurrentHealthPercentDamage_label" "PV actuels" "CurrentHealthPercentDamage_postvalue_label" "PV actuels" "CurrentHealthPercentDamage_postfix" " %" "FreezeDuration_label" "Durée du gel" "FreezeDuration_postvalue_label" "Durée du gel" "FreezeDuration_postfix" " s" "CooldownReduction_prefix" "{s:sign}" "CooldownReduction_postfix" " %" "CooldownReduction_label" "Réduction du temps de récupération des capacités" "CooldownReduction_postvalue_label" "Réduction du temps de récupération des capacités" "UltimateCooldownReduction_prefix" "{s:sign}" "UltimateCooldownReduction_postfix" " %" "UltimateCooldownReduction_label" "Réduction du temps de récupération de la capacité ultime" "UltimateCooldownReduction_postvalue_label" "Réduction du temps de récupération de la capacité ultime" "MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE_prefix" "{s:sign}" "MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE_postfix" " %" "MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE_label" "Réduction du temps de récupération des capacités" "MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE_postvalue_label" "Réduction du temps de récupération des capacités" "SingleAbilityCooldownReduction_prefix" "{s:sign}" "SingleAbilityCooldownReduction_postfix" " %" "SingleAbilityCooldownReduction_label" "Réduction des temps de recharge des capacités" "SingleAbilityCooldownReduction_postvalue_label" "Réduction des temps de recharge des capacités" "ItemCooldownReduction_prefix" "{s:sign}" "ItemCooldownReduction_postfix" " %" "ItemCooldownReduction_label" "Réduction des temps de récupération des objets" "ItemCooldownReduction_postvalue_label" "Réduction des temps de récupération des objets" "MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_prefix" "{s:sign}" "MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_postfix" " %" "MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_label" "Réduction des temps de récupération des objets" "MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_postvalue_label" "Réduction des temps de récupération des objets" "CooldownRefundPercent_postfix" " %" "CooldownRefundPercent_label" "Réinit. du temps de récupération" "CooldownRefundPercent_postvalue_label" "Réinit. du temps de récupération" "ImbuedCooldownReduction_prefix" "{s:sign}" "ImbuedCooldownReduction_postfix" " %" "ImbuedCooldownReduction_label" "Réduct. du tps de récupération de la capacité imprégnée" "ImbuedCooldownReduction_postvalue_label" "Réduct. du tps de récupération de la capacité imprégnée" "NonImbuedCooldownReduction_prefix" "{s:sign}" "NonImbuedCooldownReduction_postfix" " %" "NonImbuedCooldownReduction_label" "Réduct. du tps de récupération des capacités non imprégnées" "NonImbuedCooldownReduction_postvalue_label" "Réduct. du tps de récupération des capacités non imprégnées" "CooldownReductionFlat_postfix" " s" "CooldownReductionFlat_label" "Réduction des temps de récupération" "CooldownReductionFlat_postvalue_label" "Réduction des temps de récupération" "BonusAbilityCharges_prefix" "{s:sign}" "BonusAbilityCharges_label" "Charges bonus pour les capacités" "BonusAbilityCharges_postvalue_label" "Charges bonus pour les capacités" "MODIFIER_VALUE_BONUS_ABILITY_CHARGES_prefix" "{s:sign}" "MODIFIER_VALUE_BONUS_ABILITY_CHARGES_label" "Charges bonus pour les capacités" "MODIFIER_VALUE_BONUS_ABILITY_CHARGES_postvalue_label" "Charges bonus pour les capacités" //"BonusChargedAbilityDamage_label" "Charged Ability Damage" "BonusChargedAbilityDamage_prefix" "{s:sign}" "BonusChargedAbilityDamage_postfix" " %" "CooldownBetweenChargeReduction_prefix" "{s:sign}" "CooldownBetweenChargeReduction_label" "Accél. du temps de récupération" "CooldownBetweenChargeReduction_postvalue_label" "Accél. du temps de récupération" "CooldownBetweenChargeReduction_postfix" " %" "MODIFIER_VALUE_COOLDOWN_BETWEEN_CHARGE_REDUCTION_PERCENTAGE_prefix" "{s:sign}" "MODIFIER_VALUE_COOLDOWN_BETWEEN_CHARGE_REDUCTION_PERCENTAGE_label" "Accél. du temps de récupération" "MODIFIER_VALUE_COOLDOWN_BETWEEN_CHARGE_REDUCTION_PERCENTAGE_postvalue_label" "Accél. du temps de récupération" "MODIFIER_VALUE_COOLDOWN_BETWEEN_CHARGE_REDUCTION_PERCENTAGE_postfix" " %" "BonusSprintSpeed_prefix" "{s:sign}" "BonusSprintSpeed_postfix" " m" "BonusSprintSpeed_label" "Vitesse de course" "BonusSprintSpeed_postvalue_label" "Vitesse de course" "MODIFIER_VALUE_SPRINT_SPEED_BONUS_prefix" "{s:sign}" "MODIFIER_VALUE_SPRINT_SPEED_BONUS_postfix" " m" "MODIFIER_VALUE_SPRINT_SPEED_BONUS_label" "Vitesse de course" "MODIFIER_VALUE_SPRINT_SPEED_BONUS_postvalue_label" "Vitesse de course" "SprintSpeed_postfix" " m" "SprintSpeed_label" "Vitesse de course" "SprintSpeed_postvalue_label" "Vitesse de course" "BonusSprintSpeedPercent_prefix" "{s:sign}" "BonusSprintSpeedPercent_label" "Vitesse de course" "BonusSprintSpeedPercent_postvalue_label" "Vitesse de course" "BonusSprintSpeedPercent_postfix" " %" "MODIFIER_VALUE_SPRINT_SPEED_MAX_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_SPRINT_SPEED_MAX_PERCENT_label" "Vitesse de course" "MODIFIER_VALUE_SPRINT_SPEED_MAX_PERCENT_postvalue_label" "Vitesse de course" "MODIFIER_VALUE_SPRINT_SPEED_MAX_PERCENT_postfix" " %" "BonusSuperSprintSpeed_prefix" "{s:sign}" "BonusSuperSprintSpeed_label" "Vitesse de course" "BonusSuperSprintSpeed_postvalue_label" "Vitesse de course" "BonusSuperSprintSpeedPercent_prefix" "{s:sign}" "BonusSuperSprintSpeedPercent_postfix" " %" "TotalHealthRegen_label" "Régénération de PV totale" "TotalHealthRegen_postvalue_label" "Régénération de PV totale" "StatusResistancePercent_prefix" "{s:sign}" "StatusResistancePercent_label" "Résistance aux effets négatifs" "StatusResistancePercent_postvalue_label" "Résist. aux effets négatifs" "StatusResistancePercent_postfix" " %" "InnateStatusResistancePercent_prefix" "{s:sign}" "InnateStatusResistancePercent_label" "Résist. aux effets négatifs" "InnateStatusResistancePercent_postvalue_label" "Résist. aux effets négatifs" "InnateStatusResistancePercent_postfix" " %" "FervorStatusResistancePercent_prefix" "{s:sign}" "FervorStatusResistancePercent_label" "Résist. aux effets négatifs" "FervorStatusResistancePercent_postvalue_label" "Résist. aux effets négatifs" "FervorStatusResistancePercent_postfix" " %" "MODIFIER_VALUE_STATUS_RESISTANCE_prefix" "{s:sign}" "MODIFIER_VALUE_STATUS_RESISTANCE_label" "Résist. aux effets négatifs" "MODIFIER_VALUE_STATUS_RESISTANCE_postvalue_label" "Résist. aux effets négatifs" "MODIFIER_VALUE_STATUS_RESISTANCE_postfix" " %" "StatusResistanceDuration_label" "Durée" "StatusResistanceDuration_postvalue_label" "Durée" "StatusResistanceDuration_postfix" " s" "CleavePercentage_prefix" "{s:sign}" //"CleavePercentage_label" "Splash Amount" "CleavePercentage_postfix" " %" //"CleaveRadius_label" "Splash Radius" "BonusAccuracy_prefix" "{s:sign}" "BonusAccuracy_postfix" " %" //"BonusAccuracy_label" "Gun Accuracy" "MODIFIER_VALUE_FIREARM_ACCURACY_PERCENTAGE_prefix" "{s:sign}" "MODIFIER_VALUE_FIREARM_ACCURACY_PERCENTAGE_postfix" " %" "BonusBulletSpeedPercent_prefix" "{s:sign}" "BonusBulletSpeedPercent_postfix" " %" "BonusBulletSpeedPercent_label" "Vitesse des balles" "BonusBulletSpeedPercent_postvalue_label" "Vitesse des balles" "MODIFIER_VALUE_BONUS_BULLET_SPEED_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_BONUS_BULLET_SPEED_PERCENT_postfix" " %" "MODIFIER_VALUE_BONUS_BULLET_SPEED_PERCENT_label" "Vitesse des balles" "MODIFIER_VALUE_BONUS_BULLET_SPEED_PERCENT_postvalue_label" "Vitesse des balles" "LifeStealPercent_prefix" "{s:sign}" "LifeStealPercent_label" "Vol de vie" "LifeStealPercent_postvalue_label" "Vol de vie" "LifeStealPercent_postfix" " %" "LifestealPercentHero_label" "Vol de vie" "LifestealPercentHero_postvalue_label" "Vol de vie" "LifestealPercentHero_postfix" " %" "LifestealPercentNonHero_prefix" "{s:sign}" "LifestealPercentNonHero_label" "Vol de vie (non-occultistes)" "LifestealPercentNonHero_postvalue_label" "Vol de vie (non-occultistes)" "LifestealPercentNonHero_postfix" " %" "AbilityLifestealDuration_label" "Durée du vol de vie" "AbilityLifestealDuration_postvalue_label" "Durée du vol de vie" "AbilityLifestealDuration_postfix" " s" "BulletLifestealPercent_prefix" "{s:sign}" "BulletLifestealPercent_label" "Vol de vie des balles" "BulletLifestealPercent_postvalue_label" "Balles vampiriques" "BulletLifestealPercent_postfix" " %" "MODIFIER_VALUE_BULLET_LIFESTEAL_prefix" "{s:sign}" "MODIFIER_VALUE_BULLET_LIFESTEAL_label" "Balles vampiriques" "MODIFIER_VALUE_BULLET_LIFESTEAL_postvalue_label" "Balles vampiriques" "MODIFIER_VALUE_BULLET_LIFESTEAL_postfix" " %" "TechLifestealPercent_prefix" "{s:sign}" "TechLifestealPercent_label" "Vol de vie spirituel" "TechLifestealPercent_postvalue_label" "Vol de vie spirituel" "TechLifestealPercent_postfix" " %" "MeleeLifestealPercent_prefix" "{s:sign}" "MeleeLifestealPercent_label" "Vol de vie mêlée" "MeleeLifestealPercent_postvalue_label" "Vol de vie mêlée" "MeleeLifestealPercent_postfix" " %" "StunDuration_label" "Durée d'étourdissement" "StunDuration_postvalue_label" "Durée d'étourdissement" "StunDuration_postfix" " s" "StunDelay_label" "Délai d'étourdissement" "StunDelay_postvalue_label" "Délai d'étourdissement" "StunDelay_postfix" " s" "MinStunDuration_postfix" " s" "MinStunDuration_label" "Durée d'étourdissement min." "MinStunDuration_postvalue_label" "Durée d'étourdissement min." "MaxStunDuration_postfix" " s" "MaxStunDuration_label" "Durée d'étourdissement max." "MaxStunDuration_postvalue_label" "Durée d'étourdissement max." "DazeDuration_label" "Durée de la confusion" "DazeDuration_postvalue_label" "Durée de la confusion" "DazeDuration_postfix" " s" "TossDuration_postvalue_label" "Durée" "TossDuration_postfix" " s" //"MeleeDamageReduction_label" "Melee Armor" "MeleeDamageReductionPercent_prefix" "{s:sign}" "MeleeDamageReductionPercent_postfix" " %" //"MeleeDamageReductionPercent_label" "Melee Armor" "MODIFIER_VALUE_MELEE_RESIST_prefix" "{s:sign}" "MODIFIER_VALUE_MELEE_RESIST_postfix" " %" //"MODIFIER_VALUE_MELEE_RESIST_label" "Melee Armor" //"DispenserHealth_label" "Dispenser Health" //"ShotRegenTime_label" "Shot Regen Time" "ShotRegenTime_postfix" " s" //"MaxShots_label" "Max Shots" "PathLength_label" "Longueur du faisceau" "PathLength_postvalue_label" "Longueur du faisceau" "PathLength_postfix" " m" "ChainCount_label" "Sauts max." "ChainCount_postvalue_label" "Sauts max." "BonusPerChain_label" "Dégâts au saut" "BonusPerChain_postvalue_label" "Dégâts au saut" "RichochetChance_label" "Chances d'activation" "RichochetChance_postvalue_label" "Chances d'activation" "RichochetChance_postfix" " %" //"SlowSpeedLimit_label" "Speed Reduced To" "HealAmpReceivePercent_prefix" "{s:sign}" "HealAmpReceivePercent_label" "Amplification des soins reçus" "HealAmpReceivePercent_postvalue_label" "Amplification des soins reçus" "HealAmpReceivePercent_postfix" " %" "MODIFIER_VALUE_HEAL_AMP_RECEIVE_PERCENT_prefix" "{s:sign}" //"MODIFIER_VALUE_HEAL_AMP_RECEIVE_PERCENT_label" "Healing Received Boost" "MODIFIER_VALUE_HEAL_AMP_RECEIVE_PERCENT_postfix" " %" "HealAmpCastPercent_prefix" "{s:sign}" "HealAmpCastPercent_label" "Soins prodigués" "HealAmpCastPercent_postvalue_label" "Soins prodigués" "HealAmpCastPercent_postfix" " %" "MODIFIER_VALUE_HEAL_AMP_CAST_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_HEAL_AMP_CAST_PERCENT_label" "Soins prodigués" "MODIFIER_VALUE_HEAL_AMP_CAST_PERCENT_postvalue_label" "Soins prodigués" "MODIFIER_VALUE_HEAL_AMP_CAST_PERCENT_postfix" " %" "HealAmpRegenPercent_prefix" "{s:sign}" //"HealAmpRegenPercent_label" "Health Regen Boost" "HealAmpRegenPercent_postfix" " %" "MODIFIER_VALUE_HEAL_AMP_REGEN_PERCENT_prefix" "{s:sign}" //"MODIFIER_VALUE_HEAL_AMP_REGEN_PERCENT_label" "Health Regen Boost" "MODIFIER_VALUE_HEAL_AMP_REGEN_PERCENT_postfix" " %" "HealAmpRegenMultiplierOutOfCombat_prefix" "{s:sign}" //"HealAmpRegenMultiplierOutOfCombat_label" "Health Regen Multiplier" "HealAmpRegenMultiplierOutOfCombat_postfix" " ×" "HealAmpReceivePenaltyPercent_label" "Soins reçus" "HealAmpReceivePenaltyPercent_postvalue_label" "Soins reçus" "HealAmpReceivePenaltyPercent_postfix" " %" "HealAmpRegenPenaltyPercent_label" "Soins reçus" "HealAmpRegenPenaltyPercent_postvalue_label" "Soins reçus" "HealAmpRegenPenaltyPercent_postfix" " %" "HealingEffectiveness_label" "Efficacité des soins" "HealingEffectiveness_postvalue_label" "Efficacité des soins" "HealingEffectiveness_postfix" " %" "PercentHealthHealing_label" "PV régénérés" "PercentHealthHealing_postvalue_label" "PV régénérés" "PercentHealthHealing_postfix" " %" "ProcChance_label" "Chances d'activation" "ProcChance_postvalue_label" "Chances d'activation" "ProcChance_postfix" " %" //"OutgoingDamageReduction_label" "Attack Damage" "OutgoingDamageReduction_prefix" "–" "OutgoingDamageReduction_postfix" " %" "OutgoingDamagePercent_prefix" "{s:sign}" "OutgoingDamagePercent_label" "Dégâts" "OutgoingDamagePercent_postvalue_label" "Dégâts" "OutgoingDamagePercent_postfix" " %" "ProcHealth_label" "Seuil de PV" "ProcHealth_postvalue_label" "Seuil de PV" "ProcHealth_postfix" " %" //"DamageBoostFromBehind_label" "Damage From Behind" "DamageBoostFromBehind_postfix" " %" //"DamageBoostElsewhere_label" "Damage From Elsewhere" "DamageBoostElsewhere_postfix" " %" //"BonusDPSVsPlayers_label" "DPS vs Players" //"BonusDPSVsCreeps_label" "DPS vs Creeps" //"EvasionPercentGlider_label" "Evasion Chance Gliding" "EvasionPercentGlider_postfix" " %" "EvasionPercent_label" "Esquive des balles" "EvasionPercent_postvalue_label" "Esquive des balles" "EvasionPercent_postfix" " %" //"MeleeDamagePercent_label" "Melee Damage Bonus" "MeleeDamagePercent_postfix" " %" "TechShieldHealth_label" "PV du bouclier spirituel" "TechShieldHealth_postvalue_label" "PV pour le bouclier spirituel" //"TempTechShieldHealth_label" "Temp Spirit Shield Health" "TechShieldDamagePercent_prefix" "{s:sign}" //"TechShieldDamagePercent_label" "Spirit Shield Damage" "TechShieldDamagePercent_postfix" " %" "BulletShieldHealth_label" "PV pour le bouclier balistique" "BulletShieldHealth_postvalue_label" "PV pour le bouclier balistique" "MODIFIER_VALUE_BULLET_SHIELD_HEALTH_label" "PV du bouclier balistique" "MODIFIER_VALUE_BULLET_SHIELD_HEALTH_postvalue_label" "PV du bouclier balistique" //"TempBulletShieldHealth_label" "Temp Bullet Shield Health" "BulletShieldDamagePercent_prefix" "{s:sign}" //"BulletShieldDamagePercent_label" "Damage Amplification vs Bullet Shields" "BulletShieldDamagePercent_postfix" " %" //"ShieldBlockPercent_label" "Damage Deflected" "ShieldBlockPercent_postfix" " %" //"DamagePercent_label" "Bullet Damage Done" "DamagePercent_postfix" " %" //"CycleTimePercent_label" "Fire Rate compared to Gun" "CycleTimePercent_postfix" " %" //"StickyClusterCount_label" "Splits into" //"StickyClusterCount_postfix" "Sticky Grenades" //"FuseDuration_label" "Fuse Duration" //"FuseDuration_postfix" "" //"DroneCount_label" "Drone Count" //"BasicReflectPercent_label" "Basic Damage Reflect" "BasicReflectPercent_postfix" " %" "LifeDrainPerSecond_label" "DPS" "LifeDrainPerSecond_postvalue_label" "DPS" "HealthPercent_label" "PV" "HealthPercent_postvalue_label" "PV" "HealthPercent_postfix" " %" //"DodgeAnimSpeedScale_label" "Dodge Speed Multiplier" "DodgeAnimSpeedScale_postfix" " ×" "BulletDamagePercent_prefix" "{s:sign}" "BulletDamagePercent_label" "Dégâts balistiques" "BulletDamagePercent_postvalue_label" "Dégâts balistiques" "BulletDamagePercent_postfix" " %" "AbilityLifestealPercent_prefix" "{s:sign}" "AbilityLifestealPercent_label" "Vol de vie spirituel" "AbilityLifestealPercent_postvalue_label" "Vol de vie spirituel" "AbilityLifestealPercent_postfix" " %" "AbilityLifestealPercentHero_prefix" "{s:sign}" "AbilityLifestealPercentHero_label" "Vol de vie spirituel" "AbilityLifestealPercentHero_postvalue_label" "Vol de vie spirituel" "AbilityLifestealPercentHero_postfix" " %" "MODIFIER_VALUE_TECH_LIFESTEAL_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_LIFESTEAL_label" "Vol de vie spirituel" "MODIFIER_VALUE_TECH_LIFESTEAL_postvalue_label" "Vol de vie spirituel" "MODIFIER_VALUE_TECH_LIFESTEAL_postfix" " %" "AbilityLifestealPercentHeroPassive_prefix" "{s:sign}" "AbilityLifestealPercentHeroPassive_label" "Vol de vie spirituel" "AbilityLifestealPercentHeroPassive_postvalue_label" "Vol de vie spirituel" "AbilityLifestealPercentHeroPassive_postfix" " %" "AbilityLifestealPercentNonHero_prefix" "{s:sign}" "AbilityLifestealPercentNonHero_label" "Vol de vie spirituel (non-occultistes)" "AbilityLifestealPercentNonHero_postvalue_label" "Vol de vie spirituel (non-occultistes)" "AbilityLifestealPercentNonHero_postfix" " %" "RegenDuration_label" "Durée de régénération" "RegenDuration_postvalue_label" "Durée de régénération" "RegenDuration_postfix" " s" //"SpreadDuration_label" "Spread Duration: " "SpreadDuration_postfix" " s" "EndRadius_label" "Rayon final" "EndRadius_postvalue_label" "Rayon final" "EndRadius_postfix" " m" //"BulletPercentAsBurn_label" "Bullet Damage as Burning" "BulletPercentAsBurn_postfix" " %" "ItemInitialCharges_label" "Charges" "ItemInitialCharges_postvalue_label" "Charges" "AuraDuration_label" "Durée de l'aura" "AuraDuration_postvalue_label" "Durée de l'aura" "AuraDuration_postfix" " s" //"ApproachSpeed_label" "Project Speed" "GrenadesInVolley_label" "Nombre de grenades" "GrenadesInVolley_postvalue_label" "Nombre de grenades" "ReloadSpeedDecrease_label" "Temps de rechargement" "ReloadSpeedDecrease_postvalue_label" "Temps de rechargement" "ReloadSpeedDecrease_postfix" " %" "AbsorbPercentage_label" "Dégâts absorbés" "AbsorbPercentage_postvalue_label" "Dégâts absorbés" "AbsorbPercentage_postfix" " %" //"HitCap_label" "Hit Cap" //"HitCap_postfix" "hits" //"AbilityDamageReductionPerHit_label" "Ability Dmg Red Per Hit" "AbilityDamageReductionPerHit_postfix" " %" //"ActiveAbilityDamageReduction_label" "Active Ability Dmg Red" "ActiveAbilityDamageReduction_postfix" " %" "BonusAttackRange_postfix" " m" //"BonusAttackRange_label" "Weapon Range" "MODIFIER_VALUE_BONUS_ATTACK_RANGE_postfix" " m" "BonusAttackRangePercent_prefix" "{s:sign}" "BonusAttackRangePercent_postfix" " %" "BonusAttackRangePercent_label" "Portée de réduction des dégâts" "BonusAttackRangePercent_postvalue_label" "Portée de réduction des dégâts" "MODIFIER_VALUE_BONUS_ATTACK_RANGE_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_BONUS_ATTACK_RANGE_PERCENT_postfix" " %" "MODIFIER_VALUE_BONUS_ATTACK_RANGE_PERCENT_label" "Portée de réduction des dégâts" "MODIFIER_VALUE_BONUS_ATTACK_RANGE_PERCENT_postvalue_label" "Portée de réduction des dégâts" "WeaponRecoilReduction_postfix" " %" //"WeaponRecoilReduction_label" "Recoil Reduction" "MODIFIER_VALUE_WEAPON_RECOIL_REDUCTION_PERCENT_postfix" " %" //"WeaponRecoilReduction_label" "Recoil Reduction" "BonusDPSPercent_prefix" "{s:sign}" "BonusDPSPercent_label" "Dégâts balistiques" "BonusDPSPercent_postvalue_label" "Dégâts balistiques" "BonusDPSPercent_postfix" " %" //"DroneHealth_label" "Drone Health" //"DeployHealthRegen_label" "Deployable Health" "TurretFireRate_label" "Cadence de tir des tourelles" "TurretFireRate_postvalue_label" "Cadence de tir des tourelles" "TurretFireRate_prefix" "{s:sign}" "TurretFireRate_postfix" " %" "TurretDPS_label" "DPS des tourelles" "TurretDPS_postvalue_label" "DPS des tourelles" //"MobileResupplyRegenMultiplier_label" "Mobile Resupply Regen Multiplier" "MobileResupplyRegenMultiplier_postfix" " ×" "HealRadius_label" "Rayon des soins" "HealRadius_postvalue_label" "Rayon des soins" "HealRadius_postfix" " m" "BulletArmorReduction_prefix" "{s:sign}" "BulletArmorReduction_postfix" " %" "BulletArmorReduction_label" "Résistance aux balles" "BulletArmorReduction_postvalue_label" "Résist. aux balles" "LocalBulletArmorReduction_prefix" "{s:sign}" "LocalBulletArmorReduction_postfix" " %" "LocalBulletArmorReduction_label" "Résistance aux balles" "LocalBulletArmorReduction_postvalue_label" "Résist. aux balles" "LocalTechArmorReduction_prefix" "{s:sign}" //"LocalTechArmorReduction_label" "Magic Resist" "LocalTechArmorReduction_postfix" " %" "BulletResistOnActive_label" "Résist. aux balles" "BulletResistOnActive_postvalue_label" "Résist. aux balles" "BulletResistOnActive_prefix" "{s:sign}" "BulletResistOnActive_postfix" " %" "WeaponPowerAmp_prefix" "{s:sign}" //"WeaponPowerAmp_label" "Courage" "WeaponPowerWhileActivated_prefix" "{s:sign}" //"WeaponPowerWhileActivated_label" "Courage" "FireRate_postfix" " %" "WeaponPower_prefix" "{s:sign}" "WeaponPower_label" "Dégâts des armes" "WeaponPower_postvalue_label" "Dégâts des armes" "WeaponPower_postfix" " %" "MODIFIER_VALUE_WEAPON_POWER_prefix" "{s:sign}" "MODIFIER_VALUE_WEAPON_POWER_label" "Dégâts des armes" "MODIFIER_VALUE_WEAPON_POWER_postvalue_label" "Dégâts des armes" "MODIFIER_VALUE_WEAPON_POWER_postfix" " %" "DamageIncrease_prefix" "{s:sign}" "DamageIncrease_label" "Dégâts subis" "DamageIncrease_postvalue_label" "Dégâts subis" "DamageIncreasePercent_prefix" "{s:sign}" "DamageIncreasePercent_label" "Dégâts subis" "DamageIncreasePercent_postvalue_label" "Dégâts subis" "DamageIncreasePercent_postfix" " %" "BonusAbilitySpeed_prefix" "{s:sign}" //"BonusAbilitySpeed_postfix" "" //"BonusAbilitySpeed_label" "Ability Move Speed" "ReloadSpeedMultipler_prefix" "{s:sign}" "ReloadSpeedMultipler_label" "Temps de rechargement" "ReloadSpeedMultipler_postvalue_label" "Temps de rechargement" "ReloadSpeedMultipler_postfix" " %" "MODIFIER_VALUE_RELOAD_SPEED_prefix" "{s:sign}" "MODIFIER_VALUE_RELOAD_SPEED_label" "Temps de rechargement" "MODIFIER_VALUE_RELOAD_SPEED_postvalue_label" "Temps de rechargement" "MODIFIER_VALUE_RELOAD_SPEED_postfix" " %" "HealthRegenPerTrooper_prefix" "+" "HealthRegenPerTrooper_postfix" "par troupier à proximité" "HealthRegenPerTrooper_label" "Régénération de PV" "HealthRegenPerTrooper_postvalue_label" "Régén. de PV" //"TroopersToSummon_label" "Troopers created" //"TrooperLifetime_label" "Trooper lifetime" "TrooperLifetime_postfix" " s" "DamagePerChain_label" "Dégâts de choc" "DamagePerChain_postvalue_label" "Dégâts de choc" "SpeedMax_label" "Vitesse de déplacement" "SpeedMax_postvalue_label" "Vit. de déplacement" "SpeedMax_postfix" " m/s" "MoveSpeedMax_label" "Vitesse de déplacement" "MoveSpeedMax_postvalue_label" "Vit. de déplacement" "MoveSpeedMax_postfix" " m/s" "BulletDamagePercentAsTechDamage_label" "Dégâts spirituels bonus" "BulletDamagePercentAsTechDamage_postvalue_label" "Dégâts spirituels bonus" //"BulletDamagePercentAsTechDamage_postfix" "% Bullet Damage " "BonusCritDamagePercent_prefix" "{s:sign}" //"BonusCritDamagePercent_label" "Bonus Crit Damage" "BonusCritDamagePercent_postfix" " %" "MODIFIER_VALUE_BONUS_CRIT_DAMAGE_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_BONUS_CRIT_DAMAGE_PERCENT_postfix" " %" //"DPSDmgPercent_label" "DPS as Damage" "DPSDmgPercent_postfix" " %" "DamagePerSecond_label" "DPS" "DamagePerSecond_postvalue_label" "DPS" //"TechReduction_label" "Spirit Reduction" //"TechResistReduction_label" "Target Spirit Resist" //"TechResistReduction_prefix" "" "TechResistReduction_postfix" " %" "DamagePulseAmount_label" "Dégâts par impulsion" "DamagePulseAmount_postvalue_label" "Dégâts par impulsion" "DamagePulseInterval_label" "Intervalle des impulsions" "DamagePulseInterval_postvalue_label" "Intervalle des impulsions" "DamagePulseInterval_postfix" " s" "DamagePulseRadius_label" "Rayon des impulsions" "DamagePulseRadius_postvalue_label" "Rayon des impulsions" "DamagePulseRadius_postfix" " m" "CloseRangeBonusDamagePercent_prefix" "+" "CloseRangeBonusDamagePercent_label" "Dégâts des armes" "CloseRangeBonusDamagePercent_postvalue_label" "Dégâts des armes" "CloseRangeBonusDamagePercent_postfix" " %" "CloseRangeBonusDamageRange_label" "Portée restreinte" "CloseRangeBonusDamageRange_postvalue_label" "Portée restreinte" "CloseRangeBonusDamageRange_postfix" " m" "CloseRangeBonusWeaponPower_prefix" "{s:sign}" "CloseRangeBonusWeaponPower_label" "Dégâts des armes" "CloseRangeBonusWeaponPower_postvalue_label" "Dégâts des armes" "CloseRangeBonusWeaponPower_postfix" " %" "CloseRangeBonusWeaponPower_conditional" "à portée" "BonusSpirit_conditional" "après l'activation" "AfterProc_conditional" "après l'activation" "DuringAmbush_conditional" "pendant une embuscade" "AboveHealthThreshold_conditional" "au-dessus du seuil de PV" "BelowHealthThreshold_conditional" "en dessous du seuil de PV" "DashJump_conditional" "après un élan propulseur" //"EnemyAboveHealthThreshold_conditional" "Enemy above health threshold" "Quicksilver_conditional" "après avoir utilisé la capacité" "SurgeOfPower_conditional" "après avoir utilisé la capacité" "SpiritStrike_conditional" "après une attaque de mêlée réussie" "LongRangeBonusWeaponPowerMinRange_label" "Distance min." "LongRangeBonusWeaponPowerMinRange_postvalue_label" "Distance min." "LongRangeBonusWeaponPowerMinRange_postfix" " m" "LongRangeBonusWeaponPower_prefix" "{s:sign}" "LongRangeBonusWeaponPower_label" "Dégâts des armes" "LongRangeBonusWeaponPower_postvalue_label" "Dégâts des armes" "LongRangeBonusWeaponPower_postfix" " %" "LongRangeBonusWeaponPower_conditional" "au-delà de la portée" "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_label" "Distance min." "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_postvalue_label" "Distance min." "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_postfix" " m" "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_prefix" "{s:sign}" "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_label" "Dégâts des armes" "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_postvalue_label" "Dégâts des armes" "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_postfix" " %" "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_conditional" "au-delà de la portée" "TechRangeMultiplier_prefix" "{s:sign}" "TechRangeMultiplier_label" "Portée de capacité" "TechRangeMultiplier_postvalue_label" "Portée de capacité" "TechRangeMultiplier_postfix" " %" "TechRangeMultiplierBuff_prefix" "{s:sign}" "TechRangeMultiplierBuff_label" "Portée de capacité" "TechRangeMultiplierBuff_postvalue_label" "Portée de capacité" "TechRangeMultiplierBuff_postfix" " %" "ImbuedTechRangeMultiplier_prefix" "{s:sign}" "ImbuedTechRangeMultiplier_label" "Portée de capacité imprégnée" "ImbuedTechRangeMultiplier_postvalue_label" "Portée de capacité imprégnée" "ImbuedTechRangeMultiplier_postfix" " %" "NonImbuedTechRangeMultiplier_prefix" "{s:sign}" "NonImbuedTechRangeMultiplier_label" "Portée de capacité non imprégnée" "NonImbuedTechRangeMultiplier_postvalue_label" "Portée de capacité non imprégnée" "NonImbuedTechRangeMultiplier_postfix" " %" "MODIFIER_VALUE_TECH_RANGE_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_RANGE_PERCENT_label" "Portée de capacité" "MODIFIER_VALUE_TECH_RANGE_PERCENT_postvalue_label" "Portée de capacité" "MODIFIER_VALUE_TECH_RANGE_PERCENT_postfix" " %" "MODIFIER_VALUE_TECH_RANGE_PERCENTBuff_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_RANGE_PERCENTBuff_label" "Portée de capacité" "MODIFIER_VALUE_TECH_RANGE_PERCENTBuff_postvalue_label" "Portée de capacité" "MODIFIER_VALUE_TECH_RANGE_PERCENTBuff_postfix" " %" "ImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_prefix" "{s:sign}" "ImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_label" "Portée de capacité imprégnée" "ImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_postvalue_label" "Portée de capacité imprégnée" "ImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_postfix" " %" "NonImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_prefix" "{s:sign}" "NonImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_label" "Portée de capacité non imprégnée" "NonImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_postvalue_label" "Portée de capacité non imprégnée" "NonImbuedMODIFIER_VALUE_TECH_RANGE_PERCENT_postfix" " %" //"ThrowRange_label" "Throw Range" "ThrowRange_postfix" " m" "TechRadiusMultiplier_prefix" "{s:sign}" "TechRadiusMultiplier_label" "Rayon" "TechRadiusMultiplier_postvalue_label" "Rayon" "TechRadiusMultiplier_postfix" " %" "MODIFIER_VALUE_TECH_RADIUS_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_RADIUS_PERCENT_label" "Rayon" "MODIFIER_VALUE_TECH_RADIUS_PERCENT_postvalue_label" "Rayon" "MODIFIER_VALUE_TECH_RADIUS_PERCENT_postfix" " %" "TechRadiusMultiplierBuff_prefix" "{s:sign}" "TechRadiusMultiplierBuff_label" "Rayon" "TechRadiusMultiplierBuff_postvalue_label" "Rayon" "TechRadiusMultiplierBuff_postfix" " %" "ImbuedTechRadiusMultiplier_prefix" "{s:sign}" //"ImbuedTechRadiusMultiplier_label" "Imbued Radius" "ImbuedTechRadiusMultiplier_postfix" " %" "NonImbuedTechRadiusMultiplier_prefix" "{s:sign}" //"NonImbuedTechRadiusMultiplier_label" "Non-Imbued Radius" "NonImbuedTechRadiusMultiplier_postfix" " %" "TechRangeAdditive_prefix" "{s:sign}" "TechRangeAdditive_label" "Portée de capacité" "TechRangeAdditive_postvalue_label" "Portée de capacité" "TechRangeAdditive_postfix" " m" "MODIFIER_VALUE_TECH_RANGE_ADDITIVE_prefix" "{s:sign}" "MODIFIER_VALUE_TECH_RANGE_ADDITIVE_label" "Portée de capacité" "MODIFIER_VALUE_TECH_RANGE_ADDITIVE_postvalue_label" "Portée de capacité" "MODIFIER_VALUE_TECH_RANGE_ADDITIVE_postfix" " m" //"WindUpTime_label" "Windup Time" "WindUpTime_postfix" " s" "HealthDrainedPerSecond_label" "PV volés" "HealthDrainedPerSecond_postvalue_label" "PV volés" "HealthDrainedPerSecond_postfix" "/s" "DebuffDurationReductionPercentage_label" "Réduction de la durée des effets négatifs" "DebuffDurationReductionPercentage_postvalue_label" "Réduction de la durée des effets négatifs" "DebuffDurationReductionPercentage_postfix" " %" //"HealthCost_label" "Health Cost" "ZipLineSpeedPercent_prefix" "{s:sign}" "ZipLineSpeedPercent_label" "Vitesse de la tyrolienne" "ZipLineSpeedPercent_postvalue_label" "Vitesse de la tyrolienne" "ZipLineSpeedPercent_postfix" " %" "MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE_prefix" "{s:sign}" "MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE_label" "Vitesse de la tyrolienne" "MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE_postvalue_label" "Vitesse de la tyrolienne" "MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE_postfix" " %" //"ZiplineJumpBonusDuration_label" "Jump Off Duration" "ZiplineJumpBonusDuration_postfix" " s" //"ZiplineJumpBonusMoveSpeed_label" "Jump Off Speed Bonus" "ZiplineJumpBonusMoveSpeed_postfix" " m" "BonusZipLineSpeed_prefix" "{s:sign}" //"BonusZipLineSpeed_label" "Hyperline Speed" "MODIFIER_VALUE_ZIP_LINE_SPEED_ADDITIVE_prefix" "{s:sign}" "MaxProjectiles_label" "Nombre de projectiles" "MaxProjectiles_postvalue_label" "Nombre de projectiles" //"DeathDelay_label" "Delay Death Duration" //"TackleDurationMax_label" "Max Tackle Duration" "MoveSpeed_postfix" " m" "MoveSpeedBonus_prefix" "{s:sign}" "MoveSpeedBonus_label" "Vitesse de déplacement" "MoveSpeedBonus_postvalue_label" "Vit. de déplacement" "MoveSpeedBonus_postfix" " m" //"MoveSpeedFriendlyBuff_prefix" "" //"MoveSpeedFriendlyBuff_label" "Ally Move Speed" "MoveSpeedFriendlyBuff_postfix" " m/s" //"ProcBuildupPercent_label" "Proc Buildup" "ProcBuildupPercent_postfix" " %" //"AwakenDamage_label" "Awaken Damage" //"LockOnTime_label" "Lock On Time" "LockOnTime_postfix" " s" //"StalkDuration_label" "Stalk Time" "StalkDuration_postfix" " s" "MaxStacks_label" "Charges max." "MaxStacks_postvalue_label" "Charges max." "CurrentStacks_label" "Charges actuelles :" "CurrentStacks_postvalue_label" "Charges actuelles :" "CurrentBonus_label" "Bonus actuel :" "CurrentBonus_postvalue_label" "Bonus actuel :" //"TimeToMaxStacks_label" "Time To Max Stacks" "TimeToMaxStacks_postfix" " s" //"DamagePerHit_label" "Damage Per Hit" //"FinalBlow_label" "Final Blow Damage" "DamageThreshold_label" "Seuil de dégâts" "DamageThreshold_postvalue_label" "Seuil de dégâts" "DamageReduction_label" "Réduction des dégâts" "DamageReduction_postvalue_label" "Réduction des dégâts" "DamageReduction_postfix" " %" "MeleeDamage_label" "Dégâts de mêlée" "MeleeDamage_postvalue_label" "Dégâts de mêlée" //"ConvertedHealth_label" "Trooper Health" "SilenceDuration_label" "Durée du silence" "SilenceDuration_postvalue_label" "Durée du silence" "SilenceDuration_postfix" " s" "Range_postfix" " m" "Range_label" "Portée" "Range_postvalue_label" "Portée" "MinRange_label" "Portée min." "MinRange_postvalue_label" "Portée min." "MinRange_postfix" " m" //"ConeRadius_label" "Lightning Distance" "ConeRadius_postfix" " m" "ConeAngle_label" "Angle du cône" "ConeAngle_postvalue_label" "Angle du cône" "ConeAngle_postfix" "°" "ShockRadius_label" "Rayon" "ShockRadius_postvalue_label" "Rayon" "ShockRadius_postfix" " m" //"KnockDownRadius_label" "Knockdown Radius" "KnockDownRadius_postfix" " m" "BurnDuration_postfix" " s" "BurnDuration_label" "Durée de brulure" "BurnDuration_postvalue_label" "Durée de brulure" "AbilityCooldown_postfix" " s" "AbilityCooldown_label" "Temps de récupération" "AbilityCooldown_postvalue_label" "Temps de récupération" "TechCooldown_postfix" " %" "TechDuration_postfix" " %" "TechLifesteal_postfix" " %" "TechRange_postfix" " %" "HealingPercent_label" "Soins" "HealingPercent_postvalue_label" "Soins" "HealingPercent_postfix" " %" "AbilityCooldownBetweenCharge_label" "Délai entre les charges" "AbilityCooldownBetweenCharge_postvalue_label" "Délai entre les charges" "AbilityCooldownBetweenCharge_postfix" " s" "AbilityChargeUpTime_label" "Temps de recharge" "AbilityChargeUpTime_postvalue_label" "Temps de recharge" "AbilityChargeUpTime_postfix" " s" "AbilityDuration_postfix" " s" "AbilityDuration_label" "Durée" "AbilityDuration_postvalue_label" "Durée" "TetherDuration_postfix" " s" "TetherDuration_label" "Durée du lien" "TetherDuration_postvalue_label" "Durée du lien" "TetherRadius_postfix" " m" //"TetherRadius_label" "Tether Radius" "AbilityCastRange_postfix" " m" "AbilityCastRange_label" "Portée d'incantation" "AbilityCastRange_postvalue_label" "Portée d'incantation" "AbilityCastRangeMinimum_postfix" " m" //"AbilityCastRangeMinimum_label" "Range Minimum" "AbilityChannelTime_postfix" " s" "AbilityChannelTime_label" "Durée de canalisation" "AbilityChannelTime_postvalue_label" "Durée de canalisation" "AbilityCastDelay_postfix" " s" "AbilityCastDelay_label" "Délai d'incantation" "AbilityCastDelay_postvalue_label" "Délai d'incantation" "MaxRecasts_label" "Relancements max." "MaxRecasts_postvalue_label" "Relancements max." "AbilityCharges_label" "Charges" "AbilityCharges_postvalue_label" "Charges" "BonusAbilityDurationPercent_prefix" "{s:sign}" "BonusAbilityDurationPercent_label" "Durée de capacité" "BonusAbilityDurationPercent_postvalue_label" "Durée de capacité" "BonusAbilityDurationPercent_postfix" " %" "MODIFIER_VALUE_BONUS_ABILITY_DURATION_PERCENTAGE_prefix" "{s:sign}" "MODIFIER_VALUE_BONUS_ABILITY_DURATION_PERCENTAGE_label" "Durée de capacité" "MODIFIER_VALUE_BONUS_ABILITY_DURATION_PERCENTAGE_postvalue_label" "Durée de capacité" "MODIFIER_VALUE_BONUS_ABILITY_DURATION_PERCENTAGE_postfix" " %" "NonImbuedBonusDuration_prefix" "{s:sign}" "NonImbuedBonusDuration_label" "Durée de capacité non imprégnée" "NonImbuedBonusDuration_postvalue_label" "Durée de capacité non imprégnée" "NonImbuedBonusDuration_postfix" " %" "ImbuedBonusDuration_prefix" "{s:sign}" "ImbuedBonusDuration_label" "Durée de capacité imprégnée" "ImbuedBonusDuration_postvalue_label" "Durée de capacité imprégnée" "ImbuedBonusDuration_postfix" " %" "MODIFIER_VALUE_IMBUED_BONUS_DURATION_prefix" "{s:sign}" "MODIFIER_VALUE_IMBUED_BONUS_DURATION_label" "Durée de capacité imprégnée" "MODIFIER_VALUE_IMBUED_BONUS_DURATION_postvalue_label" "Durée de capacité imprégnée" "MODIFIER_VALUE_IMBUED_BONUS_DURATION_postfix" " %" "MissCooldown_postfix" " s" //"MissCooldown_label" "Cooldown on miss" "ShockDelay_label" "Délai avant l'étourdissement" "ShockDelay_postvalue_label" "Délai avant l'étourdissement" "ShockDelay_postfix" " s" "ArmTime_label" "Durée d'armement" "ArmTime_postvalue_label" "Durée d'armement" "ArmTime_postfix" " s" "Barrel_ArmTime_label" "Durée d'armement" "Barrel_ArmTime_postvalue_label" "Durée d'armement" "Barrel_ArmTime_postfix" " s" "ExplodeDelay_label" "Délai de l'explosion" "ExplodeDelay_postvalue_label" "Délai de l'explosion" "ExplodeDelay_postfix" " s" "BuildUpPercentPerHit_label" "Accum. par coup" "BuildUpPercentPerHit_postvalue_label" "Accum. par coup" "BuildUpPercentPerHit_postfix" " %" "BuildUpPerSecond_label" "Accumulation par sec." "BuildUpPerSecond_postvalue_label" "Accumulation par sec." "BuildUpPerSecond_postfix" " %" //"FreezeBuildUpTime_label" "Freeze buildup time" "FreezeBuildUpTime_postfix" " s" //"CritStackInterval_label" "Crit Charge Delay" "CritStackInterval_postfix" " s" "TurretLifetime_label" "Durée de vie" "TurretLifetime_postvalue_label" "Durée de vie" "TurretLifetime_postfix" " s" "CritCoatingDamagePercent_prefix" "{s:sign}" //"CritCoatingDamagePercent_label" "Crit Coating Crit Bonus" "CritCoatingDamagePercent_postfix" " %" //"ExplosionCoatingRadius_label" "Explosion Coating Radius" "ExplosionCoatingRadius_postfix" " m" //"SlowCoatingProcChance_label" "Slowing Coating Chance" "SlowCoatingProcChance_postfix" " %" //"SlowCoatingMoveSpeed_label" "Slowing Coating Slow Amount" "SlowCoatingMoveSpeed_postfix" " %" //"SlowCoatingDuration_label" "Slowing Coating Slow Duration" //"SlowCoatingDuration_postfix" "" "MaxLifetime_label" "Durée de vie" "MaxLifetime_postvalue_label" "Durée de vie" "MaxLifetime_postfix" " s" //"ZipLineArrowLifetime_label" "Arrow Flight Time" //"ZipLineArrowLifetime_postfix" "" //"DamageTakenPercentIncreasePerStack_label" "Damage Increase Per Stack" "DamageTakenPercentIncreasePerStack_postfix" " %" //"ShotsFired_label" "Shots fired" //"ShotsFired_postfix" "" //"TimeBetweenShots_label" "Time between shots" //"TimeBetweenShots_postfix" "" //"DroneDPS_label" "Drone Damage" "DroneDPS_postfix" "DPS" "DistanceBuff_postfix" " %" //"DistanceBuff_label" "Increase at Max Range" //"FullDistance_label" "Max Range: " "FullDistance_postfix" " m" "ProcDamage_label" "Dégâts spirituels" "ProcDamage_postvalue_label" "Dégâts spirituels" //"BaseDamagePct_label" "Bonus Spirit Amp" "BaseDamagePct_prefix" "{s:sign}" "BaseDamagePct_postfix" " %" "TargetsPerTick_label" "Cibles par tir" "TargetsPerTick_postvalue_label" "Cibles par tir" "HealthToDamage_label" "Dégâts" "HealthToDamage_postvalue_label" "Dégâts" "SelfDamagePct_label" "Cout en PV" "SelfDamagePct_postvalue_label" "Cout en PV" "SelfDamagePct_postfix" " %" "DamageHealPerTarget_label" "Dégâts/soins par cible" "DamageHealPerTarget_postvalue_label" "Dégâts/soins par cible" //"DeathTaxHeal_label" "Health Per Kill" "ChainRadius_label" "Rayon du saut" "ChainRadius_postvalue_label" "Rayon du saut" "ChainRadius_postfix" " m" //"LaunchDamage_postfix" "" //"LaunchDamage_label" "Knockback Damage" //"ImpaleDamage_postfix" "" //"ImpaleDamage_label" "Impale Damage" //"ImpaleDuration_label" "Impale Duration" "ImpaleDuration_postfix" " s" "ExplosionRadius_label" "Rayon d'explosion" "ExplosionRadius_postvalue_label" "Rayon d'explosion" "ExplosionRadius_postfix" " m" "MinExplosionRadius_label" "Rayon d'explosion min." "MinExplosionRadius_postvalue_label" "Rayon d'explosion min." "MinExplosionRadius_postfix" " m" "MaxExplosionRadius_label" "Rayon d'explosion max." "MaxExplosionRadius_postvalue_label" "Rayon d'explosion max." "MaxExplosionRadius_postfix" " m" "ExplosionDamage_label" "Dégâts d'explosion" "ExplosionDamage_postvalue_label" "Dégâts d'explosion" //"MinExplosionDamage_label" "Min Explosion Damage: " //"MinExplosionDamage_postfix" "" //"ExplosionMinPercent_label" "Min Explosion Damage: " "ExplosionMinPercent_postfix" " %" //"ExplosionMaxPercent_label" "Max Explosion Damage: " "ExplosionMaxPercent_postfix" " %" //"EMPBuildupPercentPerShot_label" "Silence Charge Per Shot" "EMPBuildupPercentPerShot_postfix" " %" "InvisFadeToDuration_label" "Délai de disparition" "InvisFadeToDuration_postvalue_label" "Délai de disparition" "InvisFadeToDuration_postfix" " s" "InvisMoveSpeedMod_prefix" "{s:sign}" "InvisMoveSpeedMod_postfix" " m" "InvisMoveSpeedMod_label" "Vit. de course (invis.)" "InvisMoveSpeedMod_postvalue_label" "Vit. de course (invis.)" //"MeleeAttackLength_label" "Melee Range" "MeleeAttackLength_postfix" " m" "ArmingDuration_label" "Durée d'activation" "ArmingDuration_postvalue_label" "Durée d'activation" "ArmingDuration_postfix" " s" "AirJumpVerticalSpeedPercent_prefix" "{s:sign}" //"AirJumpVerticalSpeedPercent_label" "Air Jump Vertical Speed" "AirJumpVerticalSpeedPercent_postfix" " %" //"ReflectDamage_label" "Bullet Reflect Damage" "ReflectDamage_postfix" " %" "ImmobilizeDuration_label" "Durée d'immobilisation" "ImmobilizeDuration_postvalue_label" "Durée d'immobilisation" "ImmobilizeDuration_postfix" " s" "AirControlPercentBarrier_label" "Contrôle aérien" "AirControlPercentBarrier_postvalue_label" "Contrôle aérien" "AirControlPercentBarrier_prefix" "{s:sign}" "AirControlPercentBarrier_postfix" " %" "AirControlPercent_label" "Contrôle aérien" "AirControlPercent_postvalue_label" "Contrôle aérien" "AirControlPercent_prefix" "{s:sign}" "AirControlPercent_postfix" " %" "AirControlAccelPercent_label" "Accélération aérienne" "AirControlAccelPercent_postvalue_label" "Accélération aérienne" "AirControlAccelPercent_prefix" "{s:sign}" "AirControlAccelPercent_postfix" " %" "MODIFIER_VALUE_AIR_CONTROL_PERCENT_label" "Contrôle aérien" "MODIFIER_VALUE_AIR_CONTROL_PERCENT_postvalue_label" "Contrôle aérien" "MODIFIER_VALUE_AIR_CONTROL_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_AIR_CONTROL_PERCENT_postfix" " %" //"HeadStompBonusDamage_label" "Head Stomp Damage Bonus" //"HeadStompBonusDamage_postfix" "" //"HeadStompBonusRadius_label" "Head Stomp Radius Bonus" //"HeadStompBonusRadius_postfix" "" //"BouncePadStompCount_label" "Max Head Stomps" "NPCProcChance_label" "Chances d'activation (troupiers)" "NPCProcChance_postvalue_label" "Chances d'activation (troupiers)" "NPCProcChance_postfix" " %" "HeroProcChance_label" "Chances d'activation (occultistes)" "HeroProcChance_postvalue_label" "Chances d'activation (occultistes)" "HeroProcChance_postfix" " %" //"AbilityProjectileSpeedPercent_label" "Speed Increase" "AbilityProjectileSpeedPercent_postfix" " %" //"MODIFIER_VALUE_ABILITY_PROJECTILE_SPEED_PERCENT_label" "Speed Increase" "MODIFIER_VALUE_ABILITY_PROJECTILE_SPEED_PERCENT_postfix" " %" "TechCleaveDamagePercent_label" "Dégâts coniques" "TechCleaveDamagePercent_postvalue_label" "Dégâts coniques" "TechCleaveDamagePercent_postfix" " %" "TechCleaveTargetCap_label" "Cibles supplémentaires" "TechCleaveTargetCap_postvalue_label" "Cibles supplémentaires" //"TechCleaveTargetCap_postfix" "" "TechCleaveRadius_label" "Rayon des dégâts coniques" "TechCleaveRadius_postvalue_label" "Rayon des dégâts coniques" "TechCleaveRadius_postfix" " m" "InitialRadius_label" "Rayon initial" "InitialRadius_postvalue_label" "Rayon initial" "InitialRadius_postfix" " m" //"BlurVisionRange_label" "Blur Vision Range" "BlurVisionRange_postfix" " m" //"ExplosiveShotRadiusPercent_label" "Explosive Shot Radius Increase" "ExplosiveShotRadiusPercent_postfix" " %" //"TechPowerPerCharge_label" "Spirit per Charge" //"FireRatePerCharge_label" "Fire Rate per Charge" "FireRatePerCharge_postfix" " %" //"ChargeDuration_label" "Charge Duration" "ChargeDuration_postfix" " s" //"MaxCharges_label" "Max Charges" //"ExtraBladeDamage_label" "Extra Damage per Charge" //"WaveStunDuration_label" "Disarm/EMP Duration" "WaveStunDuration_postfix" " s" "WaveLifetime_label" "Durée de vie du projectile" "WaveLifetime_postvalue_label" "Durée de vie du projectile" "WaveLifetime_postfix" " s" //"LockedRadius_label" "Chain Length" "LockedRadius_postfix" " m" //"BoostDuration_label" "Ally Move Speed Duration" "BoostDuration_postfix" " s" //"ShieldPercentage_label" "Shield Max Health %" "ShieldPercentage_postfix" " % des PV max." "ShieldDuration_label" "Durée du bouclier" "ShieldDuration_postvalue_label" "Durée du bouclier" "ShieldDuration_postfix" " s" "SlowRadius_label" "Rayon du ralentissement" "SlowRadius_postvalue_label" "Rayon du ralent." "SlowRadius_postfix" " m" //"SmokeDuration_label" "Smoke Duration" "SmokeDuration_postfix" " s" //"SmokeRadius_label" "Smoke Radius" "SmokeRadius_postfix" " m" "ChainDuration_label" "Durée du lien" "ChainDuration_postvalue_label" "Durée du lien" "ChainDuration_postfix" " s" //"InfectDuration_label" "Infect Duration" "InfectDuration_postfix" " s" //"CloudDuration_label" "Cloud Lifetime" "CloudDuration_postfix" " s" "TimeSlowPercent_label" "Ralentissement temporel" "TimeSlowPercent_postvalue_label" "Ralentissement temporel" "TimeSlowPercent_postfix" " %" //"CombatRegenPercent_label" "Health Regen in Combat" "CombatRegenPercent_postfix" " %" "AttackPower_prefix" "{s:sign}" //"AttackPower_postfix" "" //"AttackPower_label" "Attack Power" "AbilityPower_prefix" "{s:sign}" //"AbilityPower_postfix" "" //"AbilityPower_label" "Ability Power" "DefensePower_prefix" "{s:sign}" //"DefensePower_postfix" "" //"DefensePower_label" "Defense Power" //"InfectionBonusDPS_prefix" "" //"InfectionBonusDPS_postfix" "" //"InfectionBonusDPS_label" "Infection Bonus DPS" //"DecoyLifetime_prefix" "" "DecoyLifetime_postfix" " s" "Health_label" "PV" "Health_postvalue_label" "PV" //"Grenades_label" "Extra Bombs" //"SearchRadius_label" "Search Radius" "SearchRadius_postfix" " m" //"GrenadesPerVolley_label" "Bombs Per Volley" //"BulletArmorPenetration_label" "Target Bullet Resist" //"BulletArmorPenetration_postfix" "" //"RampDuration_label" "Ramp Duration" "RampDuration_postfix" " s" //"EndDuration_label" "Final Duration" "EndDuration_postfix" " s" //"FinalSlow_label" "Slowest Speed" "FinalSlow_postfix" " m/s" "WeaponPowerPerStack_prefix" "{s:sign}" "WeaponPowerPerStack_label" "Dégâts des armes par charge" "WeaponPowerPerStack_postvalue_label" "Dégâts des armes par charge" "WeaponPowerPerStack_postfix" " %" "WeaponPowerPerStackNonHero_prefix" "{s:sign}" "WeaponPowerPerStackNonHero_label" "Dég. des armes (non-occultistes)" "WeaponPowerPerStackNonHero_postvalue_label" "Dég. des armes (non-occultistes)" "WeaponPowerPerStackNonHero_postfix" " %" "NonHeroStackLimit_label" "Limite de cumul pour les non-occultistes" "NonHeroStackLimit_postvalue_label" "Limite de cumul pour les non-occultistes" "DamageToStack_label" "Dégâts subis par charge" "DamageToStack_postvalue_label" "Dégâts subis par charge" "DamageDuration_label" "Durée" "DamageDuration_postvalue_label" "Durée" "DamageDuration_postfix" " s" "RegenWhileInvisible_label" "Régénération de PV pendant l'invisibilité" "RegenWhileInvisible_postvalue_label" "Régénération de PV pendant l'invisibilité" "RegenWhileInvisible_prefix" "+" "DamageRadius_label" "Rayon des dégâts" "DamageRadius_postvalue_label" "Rayon des dégâts" "DamageRadius_postfix" " m" //"RegenerationRate_label" "Restore Time" "RegenerationRate_postfix" " s" "BulletShieldMaxHealth_prefix" "{s:sign}" "BulletShieldMaxHealth_label" "PV pour le bouclier balistique" "BulletShieldMaxHealth_postvalue_label" "PV pour le bouclier balistique" "MODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_prefix" "{s:sign}" "MODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_label" "PV du bouclier balistique" "MODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_postvalue_label" "PV du bouclier balistique" "ActiveBulletShieldMaxHealth_prefix" "{s:sign}" "ActiveBulletShieldMaxHealth_label" "PV pour le bouclier balistique" "ActiveBulletShieldMaxHealth_postvalue_label" "PV pour le bouclier balistique" "ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_prefix" "{s:sign}" "ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_label" "PV du bouclier balistique" "ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_postvalue_label" "PV du bouclier balistique" "TechShieldMaxHealth_prefix" "{s:sign}" "TechShieldMaxHealth_label" "PV du bouclier spirituel" "TechShieldMaxHealth_postvalue_label" "PV pour le bouclier spirituel" "WeaponPowerPerKill_label" "Dégâts des armes par victime" "WeaponPowerPerKill_postvalue_label" "Dégâts des armes par victime" "WeaponPowerPerKill_prefix" "+" "WeaponPowerPerKill_postfix" " %" //"WeaponPowerPerAssist_label" "Courage per Assist" //"WeaponPowerPerDeath_label" "Courage per Death" "FireRatePerKill_label" "Cadence de tir par victime" "FireRatePerKill_postvalue_label" "Cadence de tir par victime" "FireRatePerKill_prefix" "+" "FireRatePerKill_postfix" " %" "BonusZoomPercent_prefix" "{s:sign}" "BonusZoomPercent_label" "Zoom de l'arme" "BonusZoomPercent_postvalue_label" "Zoom de l'arme" "BonusZoomPercent_postfix" " %" "MODIFIER_VALUE_ZOOM_INCREASE_PERCENT_prefix" "{s:sign}" "MODIFIER_VALUE_ZOOM_INCREASE_PERCENT_label" "Zoom de l'arme" "MODIFIER_VALUE_ZOOM_INCREASE_PERCENT_postvalue_label" "Zoom de l'arme" "MODIFIER_VALUE_ZOOM_INCREASE_PERCENT_postfix" " %" "MaxDPS_label" "DPS max." "MaxDPS_postvalue_label" "DPS max." //"DamageOnHit_label" "Damage on Hit" "ProcCooldown_label" "Fréquence max." "ProcCooldown_postvalue_label" "Fréquence max." "ProcCooldown_postfix" " s" //"WeaponPowerPerEnemy_label" "Courage per Enemy" "WeaponPowerPerEnemy_prefix" "+" //"FireRatePerEnemy_label" "Fire Rate per Enemy" "FireRatePerEnemy_prefix" "+" "FireRatePerEnemy_postfix" " %" //"AssaultDuration_label" "Air Attack Duration" "AssaultDuration_postfix" " s" //"AssaultFireRate_label" "Air Attack Fire Rate" "AssaultFireRate_prefix" "{s:sign}" "AssaultFireRate_postfix" " %" "ActiveHealthRegen_prefix" "{s:sign}" "ActiveHealthRegen_label" "Régénération de PV" "ActiveHealthRegen_postvalue_label" "Régén. de PV" "ActiveHealthRegen_postfix" "PV/s" "ActiveBonusFireRate_label" "Cadence de tir" "ActiveBonusFireRate_postvalue_label" "Cadence de tir" "ActiveBonusFireRate_postfix" " %" "SurgeDelay_label" "Délai" "SurgeDelay_postvalue_label" "Délai" "SurgeDelay_postfix" " s" //"upgrade_fervor/modifier_fervor/modifier_fervor_damage_stack" "Fervor Stack" //"upgrade_fervor/modifier_fervor/modifier_fervor_bonuses" "Enrage Bonuses" "FervorMovespeed_label" "Vit. de déplacement" "FervorMovespeed_postvalue_label" "Vit. de déplacement" "FervorMovespeed_postfix" " m/s" "FervorFireRate_label" "Cadence de tir" "FervorFireRate_postvalue_label" "Cadence de tir" "FervorFireRate_postfix" " %" //"FervorDebuffResistance_label" "Enrage Debuff Resistance" "FervorDebuffResistance_postfix" " %" "FervorTechResist_label" "Résist. spirituelle" "FervorTechResist_postvalue_label" "Résist. spirit." "PassiveFireRate_label" "Cadence de tir" "PassiveFireRate_postvalue_label" "Cadence de tir" "PassiveFireRate_postfix" " %" "TechDamagePercent_Label" "Dégâts" "TechDamagePercent_postvalue_label" "Dégâts" "TechDamagePercent_Postfix" " %" "MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_Label" "Dégâts" "MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_postvalue_label" "Dégâts" "MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_Postfix" " %" "DelayDuration_Label" "Délai" "DelayDuration_postvalue_label" "Délai" "DelayDuration_Postfix" " s" //"MinimumDamage_Label" "Minimum Damage" "EMPDuration_label" "Durée de l'effet négatif" "EMPDuration_postvalue_label" "Durée de l'effet négatif" "EMPDuration_postfix" " s" //"BonusBulletDamageToEMPTargets_label" "Bullet Damage to Silenced targets" "BonusBulletDamageToEMPTargets_prefix" "+" "BonusBulletDamageToEMPTargets_postfix" " %" "modifier_silencer_proc_active" "SOURDINE" "BulletDamageReflectedPct_label" "Dégâts balistiques renvoyés" "BulletDamageReflectedPct_postvalue_label" "Dégâts balistiques renvoyés" "BulletDamageReflectedPct_postfix" " %" "SpiritDamageReflectedPct_label" "Dégâts spirituels renvoyés" "SpiritDamageReflectedPct_postvalue_label" "Dégâts spirituels renvoyés" "SpiritDamageReflectedPct_postfix" "%" "DamageReflectedFrequencyPct_label" "Chances d'activation" "DamageReflectedFrequencyPct_postvalue_label" "Chances d'activation" "DamageReflectedFrequencyPct_postfix" " %" "modifier_armor_reactive_armor" "Retour de balle" "ReturnFireBulletResist_prefix" "+" "ReturnFireBulletResist_label" "Résist. aux balles" "ReturnFireBulletResist_postvalue_label" "Résist. aux balles" "ReturnFireBulletResist_postfix" " %" //"RespawnBonusHealth_label" "Respawn Bonus Health" //"RespawnBonusHealthDuration_label" "Respawn Bonus Health Duration" "RespawnBonusHealthDuration_postfix" " s" //"upgrade_rebirth/respawn_bonus_health_modifier" "Rebirth Bonus Health" //"DeathImmunityDuration_label" "Death Immunity Duration" //"DeathImmunityDuration_postfix" "s" //"DeathImmunityPulseRateMultiplier_label" "Pulse Rate" //"DeathImmunityPulseRateMultiplier_postfix" "x" //"modifier_cheat_death_immunity" "Death Immune" "StasisRadius_label" "Rayon" "StasisRadius_postvalue_label" "Rayon" "StasisRadius_postfix" " m" //"upgrade_quarantine/modifier_citadel_quarantine" "Quarantined" "HealPercentAmount_label" "Soins" "HealPercentAmount_postvalue_label" "Soins" "HealPercentAmount_postfix" " %" "Stamina_label" "Endurance" "Stamina_postvalue_label" "Endurance" "Stamina_prefix" "{s:sign}" "MODIFIER_VALUE_STAMINA_label" "Endurance" "MODIFIER_VALUE_STAMINA_postvalue_label" "Endurance" "MODIFIER_VALUE_STAMINA_prefix" "{s:sign}" "StaminaCooldownReduction_prefix" "{s:sign}" "StaminaCooldownReduction_label" "Récupération d'endurance" "StaminaCooldownReduction_postvalue_label" "Récupération d'endurance" "StaminaCooldownReduction_postfix" " %" //"ActiveHealthChange_label" "Health Steal" "ActiveHealthChange_postfix" "PV" //"ActiveWeaponDamageChange_label" "Weapon Damage Steal" "ActiveWeaponDamageChange_postfix" " %" //"modifier_upgrade_siphon_buff" "Siphon" "modifier_upgrade_siphon_debuff" "PV volés" //"SiphonRadius_label" "Activate Radius" "SiphonRadius_postfix" " m" "TechResistDuration_label" "Durée" "TechResistDuration_postvalue_label" "Durée" "TechResistDuration_postfix" " s" "BleedTechResist_label" "Résistance spirituelle" "BleedTechResist_postvalue_label" "Résist. spirit." "BleedTechResist_prefix" "{s:sign}" "BleedTechResist_postfix" " %" //"StackProcDamage_label" "Burst Damage" "StackDuration_label" "Durée de la charge" "StackDuration_postvalue_label" "Durée d'une charge" "StackDuration_postfix" " s" "HeadShotBonusDamage_prefix" "{s:sign}" "HeadShotBonusDamage_label" "Dégâts bonus en pleine tête" "HeadShotBonusDamage_postvalue_label" "Dégâts bonus en pleine tête" "HeadShotDebuffDuration_label" "Durée" "HeadShotDebuffDuration_postvalue_label" "Durée" "HeadShotDebuffDuration_postfix" " s" "HeadShotCooldown_label" "Temps de recharge" "HeadShotCooldown_postvalue_label" "Temps de récupération" "HeadShotCooldown_postfix" " s" //"upgrade_leveler/headshot_cooldown_modifier" "Head Shot Bonus Cooldown" //"ActiveChainDuration_label" "Tether Duration" "ActiveChainDuration_postfix" " s" "ActiveBulletArmorReduction_label" "Réduction de la résistance aux balles" "ActiveBulletArmorReduction_postvalue_label" "Réduction de la résistance aux balles" //"modifier_galvanic_storm" "Galvanic Storm" //"BuildupPerProc_label" "Buildup on Shock" "BuildupPerProc_postfix" " %" //"BuildupDamage_label" "Damage on Buildup" //"ShockBuildupDuration_label" "Shock Buildup Lifetime" "ShockBuildupDuration_postfix" " s" "GalvanicProcDuration_label" "Durée de ralentissement" "GalvanicProcDuration_postvalue_label" "Durée de ralentissement" "GalvanicProcDuration_postfix" " s" "FireRateSlow_label" "Cadence de tir" "FireRateSlow_postvalue_label" "Cadence de tir" "FireRateSlow_prefix" "–" "FireRateSlow_postfix" " %" "MODIFIER_VALUE_FIRE_RATE_SLOW_label" "Cadence de tir" "MODIFIER_VALUE_FIRE_RATE_SLOW_postvalue_label" "Cadence de tir" "MODIFIER_VALUE_FIRE_RATE_SLOW_prefix" "–" "MODIFIER_VALUE_FIRE_RATE_SLOW_postfix" " %" "TechPowerReduction_label" "Pouvoir spirituel" "TechPowerReduction_postvalue_label" "Pouvoir spirituel" //"SlowFireRatePercent_label" "Fire Rate Scale" "SlowFireRatePercent_prefix" "{s:sign}" "SlowFireRatePercent_postfix" " %" "MaxFireRateSlowPercent_label" "Cadence de tir max." "MaxFireRateSlowPercent_postvalue_label" "Cadence de tir max." "MaxFireRateSlowPercent_postfix" " %" "MaxFireRateSlowPercent_prefix" "–" //"FireRateScale_label" "Fire Rate Scale" "FireRateScale_prefix" "{s:sign}" "FireRateScale_postfix" " %" //"ActiveHealAmount_label" "Self Heal" //"ActiveHealAmount_postfix" "HP" //"BonusDamagePerHero_label" "Bonus Damage Per Hero" "BonusDamagePerHero_postfix" " %" //"DebuffDelay_label" "Debuff Delay" "DebuffDelay_postfix" " s" //"ArmorLossPerHit_label" "Resist lost per Hit" "ArmorLossPerHit_postfix" " %" //"StackLossFrequency_label" "Resist Loss Frequency" "StackLossFrequency_postfix" " s" "MaxBulletResist_label" "Résistance aux balles max." "MaxBulletResist_postvalue_label" "Résistance aux balles max." "MaxBulletResist_postfix" " %" "upgrade_berserker/modifier_berserker/modifier_berserker_damage_stack" "Furie" "berserker_stack" "Furie" "WeaponDamageBonus_prefix" "{s:sign}" "WeaponDamageBonus_label" "Dégâts des armes" "WeaponDamageBonus_postvalue_label" "Dégâts des armes" "TechDamageBonusPercent_prefix" "{s:sign}" "TechDamageBonusPercent_label" "Dégâts spirituels" "TechDamageBonusPercent_postvalue_label" "Dégâts spirituels" "TechDamageBonusPercent_postfix" " %" "SuperiorStaminaBonusSpirit_prefix" "{s:sign}" //"SuperiorStaminaBonusSpirit_label" "Spirit Power After Second Jump/Dash" "EchoShardBonusSpirit_prefix" "{s:sign}" //"EchoShardBonusSpirit_label" "Spirit Power for Echo Ability" "BonusSpirit_prefix" "{s:sign}" "BonusSpirit_label" "Pouvoir spirituel" "BonusSpirit_postvalue_label" "Pouvoir spirituel" "BonusSpiritLifesteal_prefix" "{s:sign}" "BonusSpiritLifesteal_label" "Vol de vie spirituel" "BonusSpiritLifesteal_postvalue_label" "Vol de vie spirituel" "BonusSpiritLifesteal_postfix" " %" //"modifier_power_shard_bonus" "Echo Boost" //"BonusDuration_label" "Bonus Duration" "BonusDuration_postfix" " s" //"superior_stamina_buff" "Bonus Spirit Power" "HighGroundBonusWeaponPower_prefix" "{s:sign}" //"HighGroundBonusWeaponPower_label" "Weapon Damage When Above Enemies" "HighGroundBonusWeaponPower_postfix" " %" "BonusBaseWeaponDamage_prefix" "{s:sign}" "BonusBaseWeaponDamage_label" "Dégâts des armes" "BonusBaseWeaponDamage_postvalue_label" "Dégâts des armes" "BonusBaseWeaponDamage_postfix" " %" "MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_prefix" "{s:sign}" "MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_label" "Dégâts des armes" "MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_postvalue_label" "Dégâts des armes" "MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_postfix" " %" "BaseAttackDamagePercent_prefix" "{s:sign}" "BaseAttackDamagePercent_label" "Dégâts des armes" "BaseAttackDamagePercent_postvalue_label" "Dégâts des armes" "BaseAttackDamagePercent_postfix" " %" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_prefix" "{s:sign}" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_label" "Dégâts des armes" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_postvalue_label" "Dégâts des armes" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_postfix" " %" "BaseAttackDamagePercentAltFire_prefix" "{s:sign}" "BaseAttackDamagePercentAltFire_label" "Dégâts des armes du tir secondaire" "BaseAttackDamagePercentAltFire_postvalue_label" "Dégâts des armes du tir secondaire" "BaseAttackDamagePercentAltFire_postfix" " %" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_prefix" "{s:sign}" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_label" "Dégâts des armes du tir secondaire" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_postvalue_label" "Dégâts des armes du tir secondaire" "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_postfix" " %" "ImbuedTechPower_prefix" "{s:sign}" "ImbuedTechPower_label" "Pouvoir spirituel de la capacité imprégnée" "ImbuedTechPower_postvalue_label" "Pouvoir spirituel de la capacité imprégnée" "MovementSpeedBonusDuration_label" "Durée du bonus de vitesse" "MovementSpeedBonusDuration_postvalue_label" "Durée du bonus de vitesse" "MovementSpeedBonusDuration_postfix" " s" //"EnemyLifeThreshold_label" "Threshold" "EnemyLifeThreshold_postfix" " %" //"CloneDamageTakenIncreasePercent_label" "Clone Damage Taken" "CloneDamageTakenIncreasePercent_prefix" "{s:sign}" "CloneDamageTakenIncreasePercent_postfix" " %" "ability_abort_cast" "Annuler" "ability_cancel_channel" "Interrompre la canalisation" //"citadel_ability_lightning_dodge" "Lightning Roll" //"citadel_ability_lightning_dodge_passive" "Lightning Roll" //"citadel_ability_basicdamagereflect" "Reflect Basic Damage" //"citadel_ability_bullet_damage_amp_wall" "Bullet Damage Amp Wall" //"modifier_limit_ability_cooldown" "Quick Cooldowns" //"ability_golden_idol" "Drop Soul Urn" "golden_idol_bonus_01" "+35 % d'âmes supplémentaires" "golden_idol_bonus_02" "+1 point de capacité" //"ability_capture_zip_line" "Capture Hyperline" //"modifier_citadel_capture_zipline_timer" "Capturing Hyperline" //"modifier_citadel_containment_victim" "Containment" "modifier_hollow_point_stack" "Pointe creuse" //"LifeThreshold_label" "Life Threshold" "LifeThreshold_postfix" " %" //"Cloaked" "Cloaked" "zipline_boost" "Accélérateur" "ActiveTechPower_label" "Pouvoir spirituel" "ActiveTechPower_postvalue_label" "Pouvoir spirituel" "ActiveTechPower_prefix" "+" //"ActiveBulletShieldHealth_label" "Active Shield Health" //"ActiveBulletShieldDuration_label" "Active Shield Duration" "ActiveBulletShieldDuration_postfix" " s" "PassiveShieldCooldown_label" "Temps de recharge" "PassiveShieldCooldown_postvalue_label" "Temps de récupération" "PassiveShieldCooldown_postfix" " s" "active_bullet_shield" "Bouclier balistique" //"SlamDownRadius_label" "Slam Radius" "SlamDownRadius_postfix" " m" "StealDuration_label" "Durée du vol" "StealDuration_postvalue_label" "Durée du vol" "StealDuration_postfix" " s" "VeilCross_conditional" "après avoir traversé un voile cosmique" "modifier_veil_walker_triggered" "Sentinelle du voile : cadence de tir" "modifier_veil_walker_stealth" "Sentinelle du voile : invisibilité" "InvisDuration_label" "Durée de l'invisibilité" "InvisDuration_postvalue_label" "Durée de l'invisibilité" "InvisDuration_postfix" " s" "SlideScale_label" "Distance de glissade" "SlideScale_postvalue_label" "Distance de glissade" "SlideScale_postfix" " %" "SlideScale_prefix" "+" "AirMoveIncreasePercent_label" "Distance de l'élan/saut élancé" "AirMoveIncreasePercent_postvalue_label" "Distance de l'élan/saut élancé" "AirMoveIncreasePercent_postfix" " %" "AirMoveIncreasePercent_prefix" "+" "MODIFIER_VALUE_AIR_MOVE_DISTANCE_INCREASE_PERCENT_label" "Distance de l'élan/saut élancé" "MODIFIER_VALUE_AIR_MOVE_DISTANCE_INCREASE_PERCENT_postvalue_label" "Distance de l'élan/saut élancé" "MODIFIER_VALUE_AIR_MOVE_DISTANCE_INCREASE_PERCENT_postfix" " %" "MODIFIER_VALUE_AIR_MOVE_DISTANCE_INCREASE_PERCENT_prefix" "+" "FreeAirJumps_prefix" "{s:sign}" "FreeAirJumps_label" "Sauts élancés sans endurance" "FreeAirJumps_postvalue_label" "Sauts élancés sans endurance" "MODIFIER_VALUE_FREE_AIR_JUMPS_prefix" "{s:sign}" "MODIFIER_VALUE_FREE_AIR_JUMPS_label" "Sauts élancés sans endurance" "MODIFIER_VALUE_FREE_AIR_JUMPS_postvalue_label" "Sauts élancés sans endurance" "ActiveReloadPercent_label" "Munitions" "ActiveReloadPercent_postvalue_label" "Munitions" "ActiveReloadPercent_postfix" " %" "ActiveReloadPercent_prefix" "+" "ImbuedCooldownMultiplier_label" "Temps de récupération de la capacité imprégnée" "ImbuedCooldownMultiplier_postvalue_label" "Temps de récupération de la capacité imprégnée" "ImbuedCooldownMultiplier_postfix" " %" "RespawnHealthPercent_label" "PV à la réapparition" "RespawnHealthPercent_postvalue_label" "PV à la réapparition" "RespawnHealthPercent_postfix" " %" "ActiveBonusMoveSpeed_label" "Vit. de déplacement" "ActiveBonusMoveSpeed_postvalue_label" "Vit. de déplacement" "ActiveBonusMoveSpeed_prefix" "{s:sign}" "ActiveBonusMoveSpeed_postfix" " m" "ActiveItemUse_conditional" "quand active" "BuffMoveSpeedBonus_label" "Vit. de déplacement" "BuffMoveSpeedBonus_postvalue_label" "Vit. de déplacement" "BuffMoveSpeedBonus_postfix" " m" "BuffMoveSpeedBonus_prefix" "{s:sign}" //"ChannelMoveSpeed_label" "Channel Move Speed" "ChannelMoveSpeed_postfx" " m" //"ChannelMoveSpeed_prefix" "" "BulletShieldOnCast_label" "Bouclier balistique" "BulletShieldOnCast_postvalue_label" "Bouclier bal." "TechShieldOnCast_label" "Bouclier spirituel" "TechShieldOnCast_postvalue_label" "Bouclier spirituel" //"BulletShieldDuration_label" "Bullet Shield Duration" "BulletShieldDuration_postfix" " s" //"BloodPoolDPS_label" "Blood Pool DPS" //"BloodPoolDuration_label" "Blood Pool Duration" "BloodPoolDuration_postfix" " s" //"BloodPoolRadius_label" "Blood Pool Radius" "BloodPoolRadius_postfix" " m" "LowHealthThreshold_label" "Seuil de PV" "LowHealthThreshold_postvalue_label" "Seuil de PV" "LowHealthThreshold_postfix" " %" "LowHealthTechResist_label" "Résistance spirituelle" "LowHealthTechResist_postvalue_label" "Résist. spirit." "LowHealthTechResist_prefix" "{s:sign}" //"LowHealthWeaponPowerPercent_label" "Courage" "LowHealthWeaponPowerPercent_prefix" "{s:sign}" "LowHealthWeaponPowerPercent_postfix" " %" "ExecuteThreshold_label" "Seuil d'exécution" "ExecuteThreshold_postvalue_label" "Seuil d'exécution" "ExecuteThreshold_postfix" " %" "BuildupDuration_label" "Délai avant dissip. de l'accumulation" "BuildupDuration_postvalue_label" "Délai avant dissip. de l'accumulation" "BuildupDuration_postfix" " s" //"BuildupExpire_label" "Buildup Expire" "BuildupExpire_postfix" " s" //"BuildupDecayDelay_label" "Buildup Decay Delay" "BuildupDecayDelay_postfix" " s" //"BuildupRate_label" "Buildup Per Shot" //"BuildupRate_postfix" "" "BuildupPerShot_label" "Accumulation par tir" "BuildupPerShot_postvalue_label" "Accumulation par tir" "BuildupPerShot_postfix" " %" //"StacksPerShot_label" "Stacks Per Shot" //"DamageOnApply_label" "Damage On Apply" "citadel_modifier_teleport" "Téléportation" "citadel_modifier_hideout_teleport" "Sortie de la planque" "citadel_trigger_teleport_sandbox" "Téléportation vers le bac à sable" "citadel_trigger_teleport_hideout" "Téléportation vers la planque" "MaxHealthLossPercent_label" "PV max." "MaxHealthLossPercent_postvalue_label" "PV max." "MaxHealthLossPercent_postfix" " %" "BonusClipPerKill_prefix" "{s:sign}" "BonusClipPerKill_label" "Munitions bonus par victime" "BonusClipPerKill_postvalue_label" "Munitions bonus par victime" "BonusSpiritPerKill_prefix" "{s:sign}" //"BonusSpiritPerKill_label" "Bonus Spirit Power Per Kill" //"MaxClipBonus_label" "Max Clip Bonus" "SummonDuration_label" "Durée de l'invocation" "SummonDuration_postvalue_label" "Durée de l'invocation" "SummonDuration_postfix" " s" "Reloaded" "Arme rechargée !" "BonusAmmo" "Munitions bonus !" "ExplodeDamage_label" "Dégâts d'explosion" "ExplodeDamage_postvalue_label" "Dégâts d'explosion" "StaminaRegenPercent_label" "Régénération d'endurance" "StaminaRegenPercent_postvalue_label" "Régénération d'endurance" "StaminaRegenPercent_postfix" " %" "MeleeResistPercent_prefix" "{s:sign}" "MeleeResistPercent_label" "Résistance aux attaques de mêlée" "MeleeResistPercent_postvalue_label" "Résistance aux attaques de mêlée" "MeleeResistPercent_postfix" " %" "BuffDuration_label" "Durée de l'effet positif" "BuffDuration_postvalue_label" "Durée de l'effet positif" "BuffDuration_postfix" " s" "GroundDashReductionPercent_label" "Distance de l'élan" "GroundDashReductionPercent_postvalue_label" "Distance de l'élan" "GroundDashReductionPercent_postfix" " %" "ActivePlayerStats_Percentage" " %" "ActivePlayerStats_MoveSpeed" " m" "ActivePlayerStats_Regen" "PV" "ActivePlayerStats_Health" "PV" "TechDamageReduction_label" "Réduction des dégâts spirituels" "TechDamageReduction_postvalue_label" "Réduction des dégâts spirituels" "TechDamageReduction_postfix" " %" "ActiveMoveSpeedPenalty_label" "Pénalité de vit. de déplacement active" "ActiveMoveSpeedPenalty_postvalue_label" "Pénalité de vit. de déplacement active" "ActiveMoveSpeedPenalty_postfix" " m" "IncomingDamagePercent_label" "Dégâts subis" "IncomingDamagePercent_postvalue_label" "Dégâts subis" "IncomingDamagePercent_postfix" " %" "IncomingDamagePercent_prefix" "{s:sign}" "IncomingDamagePercentFromCaster_label" "Dégâts subis" "IncomingDamagePercentFromCaster_postvalue_label" "Dégâts subis" "IncomingDamagePercentFromCaster_postfix" " %" "IncomingDamagePercentFromCaster_prefix" "{s:sign}" "IncomingBulletDamagePercentFromCaster_label" "Dégâts balistiques subis" "IncomingBulletDamagePercentFromCaster_postvalue_label" "Dégâts balistiques subis" "IncomingBulletDamagePercentFromCaster_postfix" " %" "IncomingBulletDamagePercentFromCaster_prefix" "{s:sign}" "SlowResistance_label" "Résistance aux ralentissements" "SlowResistance_postvalue_label" "Résistance aux ralentissements" "SlowResistance_postfix" " %" "MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_label" "Résistance aux ralentissements" "MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_postvalue_label" "Résistance aux ralentissements" "MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_postfix" " %" "MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE_postvalue_label" "Récupération d'endurance" "MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE_postfix" " %" "CooldownReductionPerHit_label" "Réduct. du temps de récup. par impact" "CooldownReductionPerHit_postvalue_label" "Réduct. du temps de récup. par impact" "CooldownReductionPerHit_postfix" " s" "ParryCooldownReduction_label" "Tps de récup. de la parade" "ParryCooldownReduction_postvalue_label" "Tps de récup. de la parade" "ParryCooldownReduction_prefix" "–" "ParryCooldownReduction_postfix" " s" "ImmunityDuration_label" "Durée de l'immunité" "ImmunityDuration_postvalue_label" "Durée de l'immunité" "ImmunityDuration_postfix" " s" "CombatBarrier_label" "Protection" "CombatBarrier_postvalue_label" "Protection" "BarrierDuration_label" "Durée de protection" "BarrierDuration_postvalue_label" "Durée de protection" "BarrierDuration_postfix" " s" "InterruptCooldown_label" "Interr. temps de récupération" "InterruptCooldown_postvalue_label" "Interr. temps de récupération" "InterruptCooldown_postfix" " s" "BonusSoulsPct_label" "Âmes bonus" "BonusSoulsPct_postvalue_label" "Âmes bonus" "BonusSoulsPct_prefix" "+" "BonusSoulsPct_postfix" " %" "EnemyRange_label" "Distance des adversaires" "EnemyRange_postvalue_label" "Distance des adversaires" "EnemyRange_postfix" " m" "ReduceFootstepSound_label" "Distance des bruits de pas" "ReduceFootstepSound_postvalue_label" "Distance des bruits de pas" "ReduceFootstepSound_postfix" " %" "WeaponDamagePerStack_label" "Dégâts des armes par charge" "WeaponDamagePerStack_postvalue_label" "Dégâts des armes par charge" "WeaponDamagePerStack_postfix" " %" "WeaponDamagePerStack_prefix" "+" "LightMeleeAmmo_label" "Munitions" "LightMeleeAmmo_postvalue_label" "Munitions" "LightMeleeAmmo_postfix" " %" "LightMeleeAmmo_prefix" "+" "HeavyMeleeMultiplier_label" "Bonus d'atq. de mêlée lourde" "HeavyMeleeMultiplier_postvalue_label" "Bonus d'atq. de mêlée lourde" "HeavyMeleeMultiplier_postfix" " ×" "SpellParryDuration_label" "Durée de parade des sorts" "SpellParryDuration_postvalue_label" "Durée de parade des sorts" "SpellParryDuration_postfix" " s" "CooldownOnMissReduction_label" "Temps de recharge en cas d'attaque ratée" "CooldownOnMissReduction_postvalue_label" "Temps de recharge en cas d'attaque ratée" "CooldownOnMissReduction_postfix" " %" "HealOnCounterSpell_label" "Soins" "HealOnCounterSpell_postvalue_label" "Soins" "ProcMaxRange_label" "Distance max. d'activation" "ProcMaxRange_postvalue_label" "Distance max. d'activation" "ProcMaxRange_postfix" " m" "HealOnHit_postvalue_label" "Soins par cible" "GravityScale_label" "Échelle de gravité" "GravityScale_postvalue_label" "Échelle de gravité" "GravityScale_postfix" " %" "AirBonusDamageGiven_label" "Dégâts dans les airs" "AirBonusDamageGiven_postvalue_label" "Dégâts dans les airs" "AirBonusDamageGiven_prefix" "{s:sign}" "AirBonusDamageGiven_postfix" " %" "AirBonusDamageTaken_label" "Dégâts dans les airs subis" "AirBonusDamageTaken_postvalue_label" "Dégâts dans les airs subis" "AirBonusDamageTaken_postfix" " %" "MinHeal_label" "Soins min." "MinHeal_postvalue_label" "Soins min." "BuffFrequency_label" "Fréquence effets positifs" "BuffFrequency_postvalue_label" "Fréquence effets positifs" "BuffFrequency_postfix" " s" "BulletRadius_label" "Rayon de balle" "BulletRadius_postvalue_label" "Rayon de balle" "BulletRadius_postfix" " m" "StatusImmuneDuration_label" "Durée de l'intouchabilité" "StatusImmuneDuration_postvalue_label" "Durée de l'intouchabilité" "StatusImmuneDuration_postfix" " s" "CooldownReductionOnHitMin_label" "Réduction min." "CooldownReductionOnHitMin_postvalue_label" "Réduction min." "CooldownReductionOnHitMin_postfix" " s" "CooldownReductionOnHitPct_label" "Réduct. du temps de récup. à l'impact" "CooldownReductionOnHitPct_postvalue_label" "Réduct. du temps de récup. à l'impact" "CooldownReductionOnHitPct_postfix" " %" "EvasionWhileSliding_label" "Esquive pendant gliss." "EvasionWhileSliding_postvalue_label" "Esquive pendant gliss." "EvasionWhileSliding_postfix" " %" "FireRateWhileSliding_label" "Cadence de tir pendant gliss." "FireRateWhileSliding_postvalue_label" "Cadence de tir pendant gliss." "FireRateWhileSliding_postfix" " %" "HealthPctDamage_label" "Dégâts selon les PV actuels" "HealthPctDamage_postvalue_label" "Dégâts selon les PV actuels" "HealthPctDamage_postfix" " %" "MaxHPDamage_label" "Dégâts de PV max." "MaxHPDamage_postvalue_label" "Dégâts de PV max." "MaxHPDamage_postfix" " %" "ResistStealAmount_label" "Vol de résistance" "ResistStealAmount_postvalue_label" "Vol de résistance" "ResistStealAmount_postfix" " %" "OmniPendantBonusAbilityCharges_prefix" "{s:sign}" "OmniPendantBonusAbilityCharges_label" "Capacité chargée" "OmniPendantBonusAbilityCharges_postvalue_label" "Capacité chargée" "BonusAbilityChargesNonCharge_prefix" "{s:sign}" "BonusAbilityChargesNonCharge_label" "Capacité non chargée" "BonusAbilityChargesNonCharge_postvalue_label" "Capacité non chargée" "WeaponDamageBonusPerKill_prefix" "{s:sign}" "WeaponDamageBonusPerKill_label" "Dégâts des armes par victime" "WeaponDamageBonusPerKill_postvalue_label" "Dégâts des armes par victime" "WeaponDamageBonusPerKill_postfix" " %" "ImbueAbilityLifesteal_prefix" "{s:sign}" "ImbueAbilityLifesteal_label" "Vol de vie imprégné" "ImbueAbilityLifesteal_postvalue_label" "Vol de vie imprégné" "ImbueAbilityLifesteal_postfix" " %" "MissingHPHeal_label" "Soins selon PV manquants" "MissingHPHeal_postvalue_label" "Soins selon PV manquants" "MissingHPHeal_postfix" " %" "RegenerationDuration_label" "Durée de la régénération" "RegenerationDuration_postvalue_label" "Durée de la régénération" "RegenerationDuration_postfix" " s" "Regeneration_label" "Régénération" "Regeneration_postvalue_label" "Régénération" "Regeneration_postfix" " PV/s" "FlyingBulletResist_label" "Résistance aux balles" "FlyingBulletResist_postvalue_label" "Résist. aux balles" "FlyingBulletResist_postfix" " %" "RecastWindow_label" "Fenêtre de récupération" "RecastWindow_postvalue_label" "Fenêtre de récupération" "RecastWindow_postfix" " s" "UnstoppablePerHero_prefix" "+" "UnstoppablePerHero_label" "Par occultiste" "UnstoppablePerHero_postvalue_label" "Par occultiste" "UnstoppablePerHero_postfix" " s" //----------------------------------------------------------------------------- // END Ability Properties desc //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Stat Descriptions - Used in Tooltips/Resources //----------------------------------------------------------------------------- "StatDesc_SpiritPowerDesc" "Pouvoir spirituel : améliore l'efficacité de vos capacités et objets" "StatDesc_AbilityRangeDesc" "Portée de capacité : augmente la portée et le rayon de vos capacités et de vos objets." "StatDesc_AbilityDurationDesc" "Durée de capacité : augmente la durée de vos capacités et de vos objets." "StatDesc_WeaponDamageDesc" "Dégâts des armes : modifie proportionnellement les dégâts de votre arme et de vos attaques de mêlée." "StatDesc_MoveSpeedDesc" "Vitesse de déplacement : la vitesse actuelle à laquelle vous vous déplacez." "StatDesc_SpiritResistDesc" "Armure spirituelle : votre degré de résistance aux dégâts spirituels." "StatDesc_WeaponResistDesc" "Armure balistique : votre degré de résistance aux dégâts des balles." "StatDesc_HealingBoostDesc" "Soins prodigués : modifie proportionnellement l'efficacité de vos capacités de soins." "StatDesc_HealingAmpDesc" "Soins reçus : modifie proportionnellement les soins reçus." "StatDesc_AmmoDesc" "Munitions : le nombre de balles restantes dans votre arme avant un rechargement." "StatDesc_FireRateDesc" "Cadence de tir : modifie proportionnellement la vitesse entre chacun de vos tirs." "StatDesc_SpiritLifestealDesc" "Vol de vie spirituel : la quantité de PV que vous regagnez en infligeant des dégâts spirituels." "StatDesc_WeaponLifestealDesc" "Vol de vie des balles : la quantité de PV que vous regagnez en infligeant des dégâts des armes." "StatDesc_BulletEvationDesc" "Esquive des balles : la probabilité d'esquiver les balles ennemies." "StatDesc_RegenDesc" "Régén. de PV : montant de PV régénérés par seconde" "StatDesc_DamageAmpDesc" "Amplification des dégâts : modification proportionnelle des dégâts infligés" //----------------------------------------------------------------------------- // Inline Attributes //----------------------------------------------------------------------------- "InlineAttribute_Fortitude" "Fortitude" "InlineAttribute_Courage" "Courage" "InlineAttribute_Spirit" "Pouvoir spirituel" "InlineAttribute_Slow" "ralentissement" "InlineAttribute_SlowResistance""résistance aux ralentissements" "InlineAttribute_DamageAmp" "dégâts augmentés" "InlineAttribute_SpiritDamage" "dégâts spirituels" "InlineAttribute_SpiritDPS" "dégâts spirituels au fil du temps" "InlineAttribute_WeaponDPS" "dégâts des armes au fil du temps" "InlineAttribute_BonusSpiritDamage" "dégâts spirituels bonus" "InlineAttribute_AbilityCooldown" "temps de récupération" "InlineAttribute_Stun" "étourdissement" "InlineAttribute_Heal" "soins" "InlineAttribute_Heals" "soigne" "InlineAttribute_Healing" "soigne" "InlineAttribute_Health" "PV" "InlineAttribute_MaxHealth" "PV max." "InlineAttribute_Regen" "régénération" "InlineAttribute_MeleeDamage" "dégâts de mêlée" "InlineAttribute_BulletDamage" "dégâts balistiques" "InlineAttribute_FireRate" "cadence de tir" "InlineAttribute_ReducedFireRate" "cadence de tir diminuée" "InlineAttribute_BonusFireRate" "bonus de cadence de tir" "InlineAttribute_MoveSpeed" "vitesse de déplacement" "InlineAttribute_BonusMoveSpeed""vitesse de déplacement bonus" "InlineAttribute_WeaponDamage" "dégâts des armes" "InlineAttribute_BonusWeaponDamage" "dégâts des armes bonus" "InlineAttribute_SpiritResist" "résistance spirituelle" "InlineAttribute_BulletResist" "résistance aux balles" "InlineAttribute_CombatBarrier" "protection" "InlineAttribute_Immobilize" "immobilisation" "InlineAttribute_Sleep" "endormissement" "InlineAttribute_StaminaRegenPerSecond" "récupération d'endurance" "InlineAttribute_KnockBack" "recul" "InlineAttribute_KnockUp" "projection aérienne" "InlineAttribute_Pull" "entrainer" "InlineAttribute_Pulls" "entraine" "InlineAttribute_Pulling" "entraine" "InlineAttribute_PureDamage" "dégâts purs" "InlineAttribute_Silence" "Silence" "InlineAttribute_BonusSprintSpeed""vitesse de course supplémentaire" } }