"lang" { "Language" "english" "Tokens" { //----------------------------------------------------------------------------- // hero_astro //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_astro_1" "10/24/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_astro_2" "10/29/2024
  • Bounce Pad: Now properly deals damage in an area on landing
  • " "Citadel_PatchNotes_HeroLabs_hero_astro_3" "11/07/2024
  • Bounce Pad: Updated to only allow one Stomp per Bounce Pad
  • Bounce Pad: Allies no longer receive particle effects when hitting a Bounce Pad
  • Gun: Updated weapon kit VFX
  • Powder Keg: Reduce VFX visual obstructions when close
  • Crackshot: Reduce VFX visual obstructions for victim
  • " //----------------------------------------------------------------------------- // hero_nano //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_nano_1" "10/24/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_nano_2" "10/29/2024
  • Gun: Decreased Reload time from 3.5 to 3
  • Gun: Reduced Clip Size from 18 to 16
  • Gun: Increased AltFire Bullet Damage from 6 to 7
  • Sekhmet's Spirit: Can now be detonated immediately after cast
  • Sekhmet's Spirit: Will only pop up targets that were hit/dragged by the moving cat
  • Nekomata Ward: No longer has charges
  • Nekomata Ward: Now has a separate 'Attack Range' of 30m
  • Nekomata Ward: Duration from 120 to 60
  • Nekomata Ward: DPS spirit scaling from 0.4 to 0.3
  • Nekomata Ward: Health Spirit Scaling reduced from 3.0 to 2.0
  • Nekomata Ward: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus
  • " //----------------------------------------------------------------------------- // hero_wrecker //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_wrecker_1" "10/24/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_wrecker_2" "11/07/2024
  • Gun: Increase Clip Size from 10 to 15
  • Gun: Increase Bullets Per Second from 2.86 to 4
  • Gun: Reduce Bullet Damage from 25 to 21
  • Wrecking Ball: Now explodes on impact
  • Wrecking Ball: Increase base Damage from 80 to 150
  • Wrecking Ball: Increase Boulder speed from 1500 to 2000
  • Wrecking Ball: Increase Boulder force from 280 to 1500
  • Wrecking Ball: Increase Boulder cast time from 1.2s to 1.4s
  • Wrecking Ball: Increase the Spirit Scaling from 1.0 to 1.4
  • Wrecking Ball: Increase the base cooldown from 21s to 31s
  • Consume: Updated ability to now be useable on all Enemies
  • Consume: No longer stuns or lifts targets
  • Consume: Reduce the base DPS from 80 to 40
  • Consume: Change the T1 upgrade to grant 75% healing of damage done
  • Consume: Reduce the T2 upgrade to give +40 DPS from +80 DPS
  • Consume: Change the T3 upgrade to add +2 additional targets
  • " "Citadel_PatchNotes_HeroLabs_hero_wrecker_3" "11/21/2024
  • Wrecking Ball: Can now jump at a reduced height while holding the ball
  • Wrecking Ball: Decrease trigger radius from 92 to 65
  • Consume: New visual updates
  • Consume: Increased base DPS from 40 to 60
  • Consume: Increased cast range from 12m to 15m
  • Consume: Now has a max range of 20m
  • Consume: Now requires LOS to stay latched
  • Consume: No longer breaks enemy movement
  • Consume: Removed fire rate buff
  • Consume: Added 50% base heal percentage
  • Consume: Reduced T1 upgrade from +75% to +25% heal percentage
  • Bio Blast: Increased range from 5m to 10m
  • Bio Blast: Update targeting cone slightly
  • Bio Blast: Remove screen darkening effect on cast
  • Astral Walk: Removed. Updated to new ult Overload
  • Overload: New visual updates
  • " "Citadel_PatchNotes_HeroLabs_hero_wrecker_4" "12/06/2024
  • Wrecking Ball: Rework ability behavior
  • Wrecking Ball: New visual updates
  • Overload: Increased camera zoom out
  • Overload: Change T2 upgrade to reduce cooldown by 35 seconds
  • Overload: Now includes movespeed slow in the description and UI
  • " //----------------------------------------------------------------------------- // hero_trapper //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_trapper_1" "11/07/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_trapper_2" "11/08/2024
  • Silktrap: Fix an issue where the thread effect sometimes becomes invisible.
  • " "Citadel_PatchNotes_HeroLabs_hero_trapper_3" "11/21/2024
  • Bottled Phantasmicide: Reduce initial radius from 5m to 3m
  • Bottled Phantasmicide: Reduce duration from 9s to 8s
  • Bottled Phantasmicide: Increase base cooldown from 20s to 25s
  • Bottled Phantasmicide: Change T1 upgrade to be -20% Spirit Damge to targets in the poison
  • Bottled Phantasmicide: Change T2 upgrade to be +4 Durations
  • Silktrap: Can now target creeps & troopers
  • Silktrap: Fixed an issue where the trap would deal damage from the other side of a wall
  • Silktrap: Fixed an issue where the trap would sometimes fail to spawn
  • " "Citadel_PatchNotes_HeroLabs_hero_trapper_4" "11/24/2024
  • Bottled Phantasmicide: Change growth calculation to be a fixed radius increase per second, scaling with ability range
  • Silktrap: Improve preview visuals
  • Silktrap: Fixed an issue where the trap would sometimes fail to spawn
  • Silktrap: Now has a required minimum trap length
  • Silktrap: T3 Upgrade now Silences for 2.5s, rather than Disarm for 4s
  • " "Citadel_PatchNotes_HeroLabs_hero_trapper_5" "12/06/2024
  • Bottled Phantasmicide: Increase initial radius from 3m to 4.5m
  • " "Citadel_PatchNotes_HeroLabs_hero_trapper_6" "2/20/2025
  • Bottled Phantasmicide: Increase initial radius from 4.5m to 6m
  • Bottled Phantasmicide: No longer deals damage, but silences all enemies in the area
  • Bottled Phantasmicide: Increase cooldown from 25s to 30s
  • Bottled Phantasmicide: T3 Upgrade now shreds Spirit Resist by 25%
  • Bottled Phantasmicide: Update Spirit Scaling to increase slow amount
  • Silktrap: Now deals damage over time
  • Silktrap: Now reveals enemies hit by silktrap
  • Silktrap: Increase initial duration from 60s to 120s
  • Silktrap: Increase debuff duration from 2s to 3s
  • Silktrap: T3 Upgrade also increases debuff duration by 2s
  • " //----------------------------------------------------------------------------- // hero_slork //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_slork_1" "10/24/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_slork_2" "10/29/2024
  • Gun: Damage per pellet reduced from 5 to 4.5
  • Gun: Pellet spread increased and falloff start range reduced from 20m to 18m
  • Scalding Spray: Updated particle to not obstruct Fathom's vision, and added a hit effect
  • Breach: You can now use other abilities during Breach's motion
  • Breach: Updated particle effects
  • Reefdweller Harpoon: You can now perform any action while latched to the wall and it will instantly cancel the latch
  • " "Citadel_PatchNotes_HeroLabs_hero_slork_3" "11/1/2024
  • Health per boon reduced from 41 to 36
  • Shotgun damage per pellet reduced from 4.5 to 4
  • Shotgun falloff start reduced from 18m to 16m
  • Scalding Spray weapon damage gain per sec reduced from 8% to 7%
  • Fathom's Bloodletting updated to have the same values as the latest version of Shiv's Bloodletting
  • " "Citadel_PatchNotes_HeroLabs_hero_slork_4" "11/8/2024
  • New Ability: Lurker's Ambush
  • Fathom's Bloodletting replaced by Reefdweller Harpoon
  • Reefdweller Harpoon: Gains 2 charges once latched to a surface
  • Reefdweller Harpoon: Can no longer be cast onto a floor
  • Reefdweller Harpoon: Will now prevent casting when target surface is too far
  • Reefdweller Harpoon: Now won't break invisibility when cast
  • Reefdweller Harpoon: Triggers invisibility on Lurker's Ambush when cast
  • Reefdweller Harpoon: Now starts cooldown upon detaching from surface
  • Reefdweller Harpoon: No longer has passive regen
  • Reefdweller Harpoon: No longer has passive invisibility
  • " "Citadel_PatchNotes_HeroLabs_hero_slork_5" "11/21/2024
  • Weapon: Bullet damage per boon reduced from 0.57 to 0.35
  • Lurker's Ambush: Updated particles
  • " "Citadel_PatchNotes_HeroLabs_hero_slork_6" "12/6/2024
  • Scalding Spray: Updated particles
  • Lurker's Ambush: Added an aquatic screen effect for enemies that get immobilized
  • Lurker's Ambush: The active's projectile now has a 2.5m radius
  • " "Citadel_PatchNotes_HeroLabs_hero_slork_7" "12/17/2024
  • Default item build added
  • Updated and improved SFX for all abilities
  • " //----------------------------------------------------------------------------- // hero_viper //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_viper_1" "10/24/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_viper_2" "10/29/2024
  • Hook Dagger has been replaced by Screwjab Dagger
  • Lethal Venom: Now targetable only on enemy heroes
  • Lethal Venom: Improve VFX
  • Slither: Now upgraded by default at level 1.
  • Slither: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance.
  • Petrify: Increase detonation delay from 0.6s -> 1.0s
  • Petrify: Improve VFX, SFX, and Camera Controls when Petrified
  • Petrify: Block amount now scales with Spirit power
  • Petrify: Can no longer be cast mid-air
  • Petrify: Now is properly blocked by Unstoppable
  • " "Citadel_PatchNotes_HeroLabs_hero_viper_3" "11/21/2024
  • Petrify has been replaced by Petrifying Bola
  • Petrifying Bola: Visual revisions to projectile
  • Screwjab Dagger: No longer interrupts sliding
  • Screwjab Dagger: Revisions to projectile and impact to improve visibility
  • Lethal Venom: Now applies a screen effect
  • Gun: Reduce damage from 12 to 11
  • Gun: Tracer revisions to improve visibility due to the high fire rate
  • " "Citadel_PatchNotes_HeroLabs_hero_viper_4" "11/26/2024
  • Gun: Reduce damage from 11 to 9
  • Gun: Increase bullet velocity from 81 m/s to 411 m/s
  • Gun: Increase clip size from 18 to 24
  • Petrifying Bola: Increase projectile radius from 30 to 45
  • Reduce health per boon from 35 to 30
  • " "Citadel_PatchNotes_HeroLabs_hero_viper_5" "12/06/2024
  • Increase model size by +15%
  • " //----------------------------------------------------------------------------- // hero_magician //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_magician_1" "10/24/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_magician_2" "10/29/2024
  • Gun: Now properly has damage fall-off
  • " "Citadel_PatchNotes_HeroLabs_hero_magician_3" "11/7/2024
  • Now has an ultimate ability - Grand Finale
  • Gun: Increase bullet capacity from 20 to 22
  • Vexing Bolt: Now applies 20% Fire Rate Slow, instead of Movement Slow
  • Vexing Bolt: Damage increased from 100 to 120, Spirit Scaling from 1.2 to 1.4
  • Vexing Bolt: Debuff Duration increased from 2s to 5s
  • Vexing Bolt: T2 Spirit Shred increased from -15% to -20%
  • Vexing Bolt: T3 Upgrade now grants increased velocity
  • Vexing Bolt: Now has a UI hint when redirecting is available
  • Spectral Assistant: Now castable in the air
  • Rabbit Hex: No longer castable on allies
  • " "Citadel_PatchNotes_HeroLabs_hero_magician_4" "11/21/2024
  • Vexing Bolt: Now always casts alongside your Assistant, at reduced damage
  • Vexing Bol: Update upgrades to match new behaviors
  • Vexing Bol: Reduce Spirit Scaling from 1.4 to 1.2
  • Rabbit Hex: Magician now knows the difference between rabbits and frogs, and transforms targets properly into rabbits
  • Rabbit Hex: Can no longer be cast on yourself
  • Rabbit Hex: Now applies a max speed limit, rather than increasing speed.
  • Rabbit Hex: T3 upgrade now applies hex at full duration to all targets in the radius
  • Spectral Assistant: Now reloads your weapon on cast
  • Spectral Assistant: Now fires in a burst of two.
  • Spectral Assistant: Spirit Damage reduced from 1x60 at 0.5 scaling to to 2x30 at 0.3 scaling
  • Spectral Assistant: Tracer now matches weapon tracer
  • Spectral Assistant: Improve target finding
  • Spectral Assistant: Fix a bug where sometimes, you couldn't redirect your bolts after the Assistant casts it
  • Spectral Assistant: Smooth camera transition when teleporting
  • Spectral Assistant: Reduce cast range from 20m to 15m
  • Spectral Assistant: Update upgrades to match new behaviors
  • " //----------------------------------------------------------------------------- // hero_operative //----------------------------------------------------------------------------- "Citadel_PatchNotes_HeroLabs_hero_operative_1" "12/06/2024
  • Hero Added to Hero Labs
  • " "Citadel_PatchNotes_HeroLabs_hero_operative_2" "12/17/2024
  • Default item build added
  • " } }