"accolades.vdata"
{
"Citadel_VData_accolades_ability_damage_Description:f" "{g:citadel_thousands:stat_value} 技能伤害"
"Citadel_VData_accolades_ability_damage_FlavorName" "神乎其技"
"Citadel_VData_accolades_ability_kills_Description:f" "{g:citadel_thousands:stat_value} 技能击倒次数"
"Citadel_VData_accolades_ability_kills_FlavorName" "魔高一丈"
"Citadel_VData_accolades_assists_Description:f" "{g:citadel_thousands:stat_value} 助攻数"
"Citadel_VData_accolades_assists_FlavorName" "拔枪相助"
"Citadel_VData_accolades_breakables_destroyed_Description:f" "{g:citadel_thousands:stat_value} 打破木箱/金像次数"
"Citadel_VData_accolades_breakables_destroyed_FlavorName" "翻箱倒柜"
"Citadel_VData_accolades_bullet_damage_Description:f" "{g:citadel_thousands:stat_value} 子弹伤害"
"Citadel_VData_accolades_bullet_damage_FlavorName" "激情四射"
"Citadel_VData_accolades_closeup_damage_Description:f" "{g:citadel_thousands:stat_value} 近距离伤害"
"Citadel_VData_accolades_closeup_damage_FlavorName" "平易近人"
"Citadel_VData_accolades_closeup_kills_Description:f" "{g:citadel_thousands:stat_value} 击倒数"
"Citadel_VData_accolades_closeup_kills_FlavorName" "不近人情"
"Citadel_VData_accolades_damage_absorbed_Description:f" "{g:citadel_thousands:stat_value} 屏障吸收伤害"
"Citadel_VData_accolades_damage_absorbed_FlavorName" "保护周全"
"Citadel_VData_accolades_damage_mitigated_Description:f" "{g:citadel_thousands:stat_value} 伤害减免"
"Citadel_VData_accolades_damage_mitigated_FlavorName" "皮糙肉厚"
"Citadel_VData_accolades_denies_Description:f" "{g:citadel_thousands:stat_value} 回收数"
"Citadel_VData_accolades_denies_FlavorName" "空手而归"
"Citadel_VData_accolades_first_blood_Description:f" "第一滴血"
"Citadel_VData_accolades_first_blood_FlavorName" "一血当先"
"Citadel_VData_accolades_gun_kills_Description:f" "{g:citadel_thousands:stat_value} 枪械击倒次数"
"Citadel_VData_accolades_gun_kills_FlavorName" "神枪手"
"Citadel_VData_accolades_headshot_damage_Description:f" "{g:citadel_thousands:stat_value} 头弹伤害"
"Citadel_VData_accolades_headshot_damage_FlavorName" "首当其冲"
"Citadel_VData_accolades_headshots_Description:f" "{g:citadel_thousands:stat_value} 头弹触发次数"
"Citadel_VData_accolades_headshots_FlavorName" "头头是道"
"Citadel_VData_accolades_healing_Description:f" "{g:citadel_thousands:stat_value} 治疗"
"Citadel_VData_accolades_healing_FlavorName" "妙手仁心"
"Citadel_VData_accolades_kills_Description:f" "{g:citadel_thousands:stat_value} 击倒次数"
"Citadel_VData_accolades_kills_FlavorName" "超强第六感"
"Citadel_VData_accolades_killstreak_kills_Description:f" "{g:citadel_thousands:stat_value} 连续击败纪录"
"Citadel_VData_accolades_killstreak_kills_FlavorName" "连锁反应"
"Citadel_VData_accolades_last_hits_Description:f" "{g:citadel_thousands:stat_value} 正补数"
"Citadel_VData_accolades_last_hits_FlavorName" "只务正业"
"Citadel_VData_accolades_long_distance_damage_Description:f" "{g:citadel_thousands:stat_value} 远距离伤害"
"Citadel_VData_accolades_long_distance_damage_FlavorName" "保持距离"
"Citadel_VData_accolades_long_distance_kills_Description:f" "{g:citadel_thousands:stat_value} 远距离击倒次数"
"Citadel_VData_accolades_long_distance_kills_FlavorName" "千里之外"
"Citadel_VData_accolades_melee_damage_Description:f" "{g:citadel_thousands:stat_value} 近战伤害"
"Citadel_VData_accolades_melee_damage_FlavorName" "重拳出击"
"Citadel_VData_accolades_melee_kills_Description:f" "{g:citadel_thousands:stat_value} 近战击倒次数"
"Citadel_VData_accolades_melee_kills_FlavorName" "拳王"
"Citadel_VData_accolades_net_worth_Description:f" "{g:citadel_thousands:stat_value} 收获魂魄数"
"Citadel_VData_accolades_net_worth_FlavorName" "腰缠万魄"
"Citadel_VData_accolades_neutral_last_hits_Description:f" "{g:citadel_thousands:stat_value} 野怪正补数"
"Citadel_VData_accolades_neutral_last_hits_FlavorName" "野心勃勃"
"Citadel_VData_accolades_pickups_collected_powerup_Description:f" "{g:citadel_thousands:stat_value} 金像加成数"
"Citadel_VData_accolades_pickups_collected_powerup_FlavorName" "力争上游"
"Citadel_VData_accolades_player_damage_Description:f" "{g:citadel_thousands:stat_value} 对敌方英雄造成伤害"
"Citadel_VData_accolades_player_damage_FlavorName" "痛苦使者"
"Citadel_VData_accolades_returned_idol_Description:f" "{g:citadel_thousands:stat_value} 灵瓮送达次数"
"Citadel_VData_accolades_returned_idol_FlavorName" "应运而生"
"Citadel_VData_accolades_secures_Description:f" "{g:citadel_thousands:stat_value} 稳获魂魄数"
"Citadel_VData_accolades_secures_FlavorName" "十拿九稳"
"Citadel_VData_accolades_sinners_sacrifice_jackpot_Description:f" "{g:citadel_thousands:stat_value} 迷失者抉择大奖"
"Citadel_VData_accolades_sinners_sacrifice_jackpot_FlavorName" "奖罚分明"
"Citadel_VData_accolades_trooper_last_hits_Description:f" "{g:citadel_thousands:stat_value} 步兵正补数"
"Citadel_VData_accolades_trooper_last_hits_FlavorName" "兵不厌诈"
"Citadel_VData_accolades_weapon_damage_Description:f" "{g:citadel_thousands:stat_value} 武器伤害"
"Citadel_VData_accolades_weapon_damage_FlavorName" "武器大师"
}