"accolades.vdata" { "Citadel_VData_accolades_ability_damage_Description:f" "{g:citadel_thousands:stat_value} 技能伤害" "Citadel_VData_accolades_ability_damage_FlavorName" "神乎其技" "Citadel_VData_accolades_ability_kills_Description:f" "{g:citadel_thousands:stat_value} 技能击倒次数" "Citadel_VData_accolades_ability_kills_FlavorName" "魔高一丈" "Citadel_VData_accolades_assists_Description:f" "{g:citadel_thousands:stat_value} 助攻数" "Citadel_VData_accolades_assists_FlavorName" "拔枪相助" "Citadel_VData_accolades_breakables_destroyed_Description:f" "{g:citadel_thousands:stat_value} 打破木箱/金像次数" "Citadel_VData_accolades_breakables_destroyed_FlavorName" "翻箱倒柜" "Citadel_VData_accolades_bullet_damage_Description:f" "{g:citadel_thousands:stat_value} 子弹伤害" "Citadel_VData_accolades_bullet_damage_FlavorName" "激情四射" "Citadel_VData_accolades_closeup_damage_Description:f" "{g:citadel_thousands:stat_value} 近距离伤害" "Citadel_VData_accolades_closeup_damage_FlavorName" "平易近人" "Citadel_VData_accolades_closeup_kills_Description:f" "{g:citadel_thousands:stat_value} 击倒数" "Citadel_VData_accolades_closeup_kills_FlavorName" "不近人情" "Citadel_VData_accolades_damage_absorbed_Description:f" "{g:citadel_thousands:stat_value} 屏障吸收伤害" "Citadel_VData_accolades_damage_absorbed_FlavorName" "保护周全" "Citadel_VData_accolades_damage_mitigated_Description:f" "{g:citadel_thousands:stat_value} 伤害减免" "Citadel_VData_accolades_damage_mitigated_FlavorName" "皮糙肉厚" "Citadel_VData_accolades_denies_Description:f" "{g:citadel_thousands:stat_value} 回收数" "Citadel_VData_accolades_denies_FlavorName" "空手而归" "Citadel_VData_accolades_first_blood_Description:f" "第一滴血" "Citadel_VData_accolades_first_blood_FlavorName" "一血当先" "Citadel_VData_accolades_gun_kills_Description:f" "{g:citadel_thousands:stat_value} 枪械击倒次数" "Citadel_VData_accolades_gun_kills_FlavorName" "神枪手" "Citadel_VData_accolades_headshot_damage_Description:f" "{g:citadel_thousands:stat_value} 头弹伤害" "Citadel_VData_accolades_headshot_damage_FlavorName" "首当其冲" "Citadel_VData_accolades_headshots_Description:f" "{g:citadel_thousands:stat_value} 头弹触发次数" "Citadel_VData_accolades_headshots_FlavorName" "头头是道" "Citadel_VData_accolades_healing_Description:f" "{g:citadel_thousands:stat_value} 治疗" "Citadel_VData_accolades_healing_FlavorName" "妙手仁心" "Citadel_VData_accolades_kills_Description:f" "{g:citadel_thousands:stat_value} 击倒次数" "Citadel_VData_accolades_kills_FlavorName" "超强第六感" "Citadel_VData_accolades_killstreak_kills_Description:f" "{g:citadel_thousands:stat_value} 连续击败纪录" "Citadel_VData_accolades_killstreak_kills_FlavorName" "连锁反应" "Citadel_VData_accolades_last_hits_Description:f" "{g:citadel_thousands:stat_value} 正补数" "Citadel_VData_accolades_last_hits_FlavorName" "只务正业" "Citadel_VData_accolades_long_distance_damage_Description:f" "{g:citadel_thousands:stat_value} 远距离伤害" "Citadel_VData_accolades_long_distance_damage_FlavorName" "保持距离" "Citadel_VData_accolades_long_distance_kills_Description:f" "{g:citadel_thousands:stat_value} 远距离击倒次数" "Citadel_VData_accolades_long_distance_kills_FlavorName" "千里之外" "Citadel_VData_accolades_melee_damage_Description:f" "{g:citadel_thousands:stat_value} 近战伤害" "Citadel_VData_accolades_melee_damage_FlavorName" "重拳出击" "Citadel_VData_accolades_melee_kills_Description:f" "{g:citadel_thousands:stat_value} 近战击倒次数" "Citadel_VData_accolades_melee_kills_FlavorName" "拳王" "Citadel_VData_accolades_net_worth_Description:f" "{g:citadel_thousands:stat_value} 收获魂魄数" "Citadel_VData_accolades_net_worth_FlavorName" "腰缠万魄" "Citadel_VData_accolades_neutral_last_hits_Description:f" "{g:citadel_thousands:stat_value} 野怪正补数" "Citadel_VData_accolades_neutral_last_hits_FlavorName" "野心勃勃" "Citadel_VData_accolades_pickups_collected_powerup_Description:f" "{g:citadel_thousands:stat_value} 金像加成数" "Citadel_VData_accolades_pickups_collected_powerup_FlavorName" "力争上游" "Citadel_VData_accolades_player_damage_Description:f" "{g:citadel_thousands:stat_value} 对敌方英雄造成伤害" "Citadel_VData_accolades_player_damage_FlavorName" "痛苦使者" "Citadel_VData_accolades_returned_idol_Description:f" "{g:citadel_thousands:stat_value} 灵瓮送达次数" "Citadel_VData_accolades_returned_idol_FlavorName" "应运而生" "Citadel_VData_accolades_secures_Description:f" "{g:citadel_thousands:stat_value} 稳获魂魄数" "Citadel_VData_accolades_secures_FlavorName" "十拿九稳" "Citadel_VData_accolades_sinners_sacrifice_jackpot_Description:f" "{g:citadel_thousands:stat_value} 迷失者抉择大奖" "Citadel_VData_accolades_sinners_sacrifice_jackpot_FlavorName" "奖罚分明" "Citadel_VData_accolades_trooper_last_hits_Description:f" "{g:citadel_thousands:stat_value} 步兵正补数" "Citadel_VData_accolades_trooper_last_hits_FlavorName" "兵不厌诈" "Citadel_VData_accolades_weapon_damage_Description:f" "{g:citadel_thousands:stat_value} 武器伤害" "Citadel_VData_accolades_weapon_damage_FlavorName" "武器大师" }